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Cards from my home made copy of Klunker - re-themed to be junk trading. The permit is the start player card. Shop window cards are replaced by squares of felt to represent blankets laid out on the sidewalk.
Homemade version using Hoyle Go Fish cards, "Fish Market".
Klunker
Klunker
box cover (german edition, by Hans im Glück)

Klunker (1999)

Số người chơi
3–5
Tốt nhất: 4, 5 người
Thời gian chơi
30–30 phút
Độ tuổi
10+
6.20
Điểm trung bình
954
Lượt đánh giá
1.77/5
Độ phức tạp
#6396
Hạng BGG
Ngoài top 5.000
Tác giả:Uwe Rosenberg
Hoạ sĩ:Oliver Moser
Nhà phát hành:Rio Grande Games +1 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 5, May rủi 5, Tương tác 5, Độ phức tạp 3.5, Chủ đề 5
Chiến thuật5.0
May rủi5.0
Tương tác5.0
Độ phức tạp3.5
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Card GameSet Collection

Giới thiệu

Klunker features elements similar to Uwe Rosenberg's Bohnanza, with players trying to specialize in collecting only a few types of cards.

To start play, each player has 1 banknote (a random face-down card) in their safe and a hand of six cards; seven types of jewelry are included in the game. On a turn, each player in clockwise order from the round's starting player places 0-6 cards from their hand into their store window. (If a player's window is empty, they must place at least one card.) Next, in clockwise order players can place one card face up in their safe or pass; when a player passes, they take the lowest numbered purchase card, and players continue placing cards one by one until they pass.

Starting with the player who has the lowest purchase card, players can buy all of the cards in someone's store window — including their own — by paying the owner 1 banknote, after which they place these cards in their safe. (If you have cards in your store window, you must purchase cards.)

As soon as a player has four of the same type of jewelry in their safe, whether from playing cards there directly or from purchasing someone's window goods, they must cash in those cards. If you have only one type of jewelry in the safe, you flip all four cards into your safe for 4 bank notes. For each extra type of jewelry in the safe, you flip one fewer card, e.g., with three types of jewelry, you flip only 2 banknotes, discarding the other two cards from play.

If a player declines to purchase cards, the purchase round ends immediately, then players refill their hand to six cards. If this isn't possible because the deck has run out, the game ends. Whoever has the most banknotes wins.

Chưa có sẵn

Đánh giá người chơi, nơi mua/giá và video hướng dẫn chưa có nguồn dữ liệu thật cho game này.

Xem trên BoardGameGeek ↗

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