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Dojo, Hazgaard Editions, 2011
Dojo, Hazgaard Editions, 2011 – sample cards laid out to create a tatami mat
Dojo, Hazgaard Editions, 2011 – front cover artwork
D1
D4

Dojo (2011)

Số người chơi
3–5
Thời gian chơi
15–15 phút
Độ tuổi
8+
6.32
Điểm trung bình
74
Lượt đánh giá
1.00/5
Độ phức tạp
#18497
Hạng BGG
Ngoài top 5.000
Tác giả:Antoine Bauza
Hoạ sĩ:Yuio
Nhà phát hành:Hazgaard Editions
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 5, Tương tác 5, Độ phức tạp 2, Chủ đề 5
Chiến thuật7.0
May rủi5.0
Tương tác5.0
Độ phức tạp2.0
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Card GameSportsAnimalsTile PlacementRock-Paper-ScissorsSet Collection

Giới thiệu

In Dojo, each player runs a dojo and tries to attract the most promising disciples.

The game is played in rounds using a deck of cards, with each card showing a particular type of disciple: monkey, fox, tiger, crane, bear or raccoon (which functions as a joker). Each disciple also has a skill level, shown by a belt: white, yellow, green, blue or black.

During each round, one player is the dealer. Each round consists of three phases: Recruitment, Challenge and Training.

During the recruitment phase, the dealer draws a card, looks at it, and gives it face-down to a player. He repeats this process until each player has been dealt a card.

During the challenge phase, the dealer may be challenged. The player to his left gets the first chance to challenge. If he does not challenge, the next player gets a chance, etcetera, until the dealer is challenged or all players have declined the opportunity to challenge.

If there is a challenge, both players involved (the dealer and the challenger) show their card. The card with the highest value belt wins the challenge (with ties going to the challenger). The winner gains a trophy and may exchange his card with the loser’s card, if he so desires.

During the training phase, each player adds his card to his dojo. During the first round, the card is simply placed on the table; during later rounds, new cards must be added adjacent to an earlier card. The end result should be a 3x4 grid. A player who has won a trophy must place that trophy next to a column or row.

After twelve rounds, the game ends, and players score points. For each row, players score points for the biggest group of cards of the same type. For each column, players score points if each card shows the same colour belt. Trophies modify the scoring of a row or column.

Chưa có sẵn

Đánh giá người chơi, nơi mua/giá và video hướng dẫn chưa có nguồn dữ liệu thật cho game này.

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