Table Town
TABLE TOWN
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Trang chủ · Game hot · Strategy Games
Clue 2002 pieces match perfectly! And they are circle instead of square like the pieces that come with the game (which make no sense since the spots on the board of this worker placement game are circles not squares).
Playing with custom built minions
Game coming to a close -- I know it's stating the obvious... but... don't forget that a mad scientist must have at least phase one complete for both an escape vehicle and a doomsday machine.
Made these to use while waiting for the final production bits
What I was building in there.  Sadly I used it on myself first...

What's He Building in There? (2013)

Số người chơi
2–6
Tốt nhất: 4 người
Thời gian chơi
60–60 phút
Độ tuổi
12+
6.62
Điểm trung bình
445
Lượt đánh giá
3.33/5
Độ phức tạp
#7056
Hạng BGG
Ngoài top 5.000
Tác giả:Sean Scott Garrity
Hoạ sĩ:Sean Scott Garrity, James Van Niekerk
Nhà phát hành:Baksha Games
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 9, May rủi 3, Tương tác 5, Độ phức tạp 6.7, Chủ đề 5
Chiến thuật9.0
May rủi3.0
Tương tác5.0
Độ phức tạp6.7
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

EconomicIndustry / ManufacturingHand ManagementOpen DraftingWorker Placement

Giới thiệu

Now that you've got some experience as an Evil Doctor, it's time to move onward and upward. Where's the place to be in the Evil Doctoring World of the late 1800s? London. What's your plan? Find a cheap warehouse somewhere to build your Doomsday Machine. Scotland Yard is on your trail, however, so in addition to your Doomsday Machine, you'll have to build an Escape Plan.

In the worker-placement style game What's He Building in There?, players use their Doctors and three henchmen to acquire resources at the available shops, acquire gold, visit the black markets, provide the "Genius at Work" labor (GAW), provide "Manual Labor" (ML), improve the Doctor's social standing, and invent things. You must complete both a Doomsday Machine and an Escape Plan, with higher level Doomsday Machines and Escape Plans garnering more victory points, and you need to do it quickly. Scotland Yard is getting suspicious, after all, so you have to do what you need to do in 15 turns. Players can earn additional victory points for fitting in with society, eccentricity, security and inventions.

Play time is approximately 25-30 minutes per player.

Chưa có sẵn

Đánh giá người chơi, nơi mua/giá và video hướng dẫn chưa có nguồn dữ liệu thật cho game này.

Xem trên BoardGameGeek ↗

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