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A cheatsheet (concise but incomplete rules) for Binary Homeworlds.
A look at one player's binary system and the rest of the star network using my learning deck of Homeworlds cards. The cards are double sided with spaceships (flat-down pieces) on one side, and stars (upright pieces) on the other.
Included sticker on Container Store tin.
Homeworlds Tin!
Top down view of my Homeworlds Learner Deck, playing a game of Binary Homeworlds with cards to make it easier to remember powers. It does take up a lot of space, though! I have the cards for 3p, but no table to fit them on!
Binary Homeworlds with the burrito boy, 17, at Arcata Pizza & Deli.  (He won.)
End of a two player Homeworlds game
Difficult decisions in Homeworlds
Playing online with the platform I am developing as my passion project!
Homeworlds original graphic (from 3House rulebook)

Homeworlds (2001)

Số người chơi
2–6
Tốt nhất: 2 người
Thời gian chơi
15–60 phút
Độ tuổi
10+
7.49
Điểm trung bình
788
Lượt đánh giá
3.38/5
Độ phức tạp
#3456
Hạng BGG
Top 5.000
Tác giả:John Cooper
Hoạ sĩ:Andrew Looney, Eileen Tjan
Nhà phát hành:Looney Labs +1 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 5, May rủi 5, Tương tác 7, Độ phức tạp 6.8, Chủ đề 4
Chiến thuật5.0
May rủi5.0
Tương tác7.0
Độ phức tạp6.8
Chủ đề4.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Abstract StrategyScience FictionFightingModular BoardPoint to Point MovementPlayer Elimination

Giới thiệu

In the game of Homeworlds, you take on the role of a space-faring civilization that has become embroiled in an epic, galaxy-wide struggle between good and evil. Good civilizations try to work together to eradicate evil, while evil civilizations crave only senseless destruction — but which players are good and which are evil? That's the ultimate question in this game of strategy, psychology, and diplomacy.

Stepping back from the setting, Homeworlds is a deep abstract strategy game of perfect information, resource management, and galactic war in which you try to destroy your opponent's homeworld before their space fleet reaches yours.

Originally, Homeworlds was played with a full sixty-pyramid ("classic icehouse") game set and could be played with 2–6 people. Multi-player Sinister Homeworlds and two-player Binary Homeworlds (Andy Looney's preferred variant) remove the good/evil roles, leaving the game as a perfect information abstract strategy game.

In 2020, the standalone game Homeworlds was released, with this being the original two-player Binary Homeworlds variant rules. This edition of the game contains 36 pyramids in four colors that each provide specific powers in the game: red for attack, yellow for movement, green for growth, and blue for transformation. Using just 36 pyramids, Homeworlds is actually a 4X (expand, explore, exploit, exterminate) conquest game.

This game is also included in Pyramid Arcade.

Homeworlds FAQ

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