Table Town
TABLE TOWN
Cộng đồng boardgame
Trang chủ · Game hot · Fantasy
Received permission from Anthony Sato to upload this image from the kickstarter page.
Micro Map - Received permission from Anthony Sato to upload this image
What's in the box (Prototype) - Received permission from Anthony Sato to upload this image.
Received permission from Anthony Sato to upload this image from the kickstarter page.
Example maps (Concept) - Received permission from Anthony Sato to upload this image.

Pocket Odyssey (2014)

Số người chơi
2–4
Thời gian chơi
120–120 phút
Độ tuổi
12+
7.36
Điểm trung bình
40
Lượt đánh giá
2.00/5
Độ phức tạp
#18268
Hạng BGG
Ngoài top 5.000
Tên khác:Pocket Odyssey Collector's edition
Tác giả:Anthony Sato
Hoạ sĩ:Anthony Sato, Xavier Saulter
Nhà phát hành:(Self-Published)
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 5, May rủi 7, Tương tác 5, Độ phức tạp 4, Chủ đề 9
Chiến thuật5.0
May rủi7.0
Tương tác5.0
Độ phức tạp4.0
Chủ đề9.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

FantasyExplorationAdventureFightingModular BoardVariable Player PowersStorytellingOpen DraftingDice RollingActing

Giới thiệu

Pocket Odyssey is a micro dungeon crawling game inspired by traditional table top RPG games. It takes place in the Dungeonfell, also known as the buried plane, with all but one player acting as a group of adventurers on a quest. The quest is created by the last player, known as the storyteller, who must create a set of challenges based off of quest cards randomly drawn at the start of the game.

The game concept can be described as putting the spirit of a traditional pen and paper RPG into a micro table top game. Players pick a character background card (ex: Ogre Slayer, Swindler King, etc.) and add special power cards to them (ex: Fireball, Backstab, etc.) they then draw a Flaw card which gives them a unique attribute (ex: chronic liar, Impatient, etc.) and a personal goal card (in secret) which they must complete in addition to the main quest to win the game (ex: Outsmart an enemy, Betray a party member, etc.).

During combat the game is played on modular map cards with heroes and monsters acting in sequence; the storyteller controls all the monsters. Heroes obtain loot cards at the end of combat in addition to leveling their characters stats. To win the game, each player must complete the main quest developed by the storyteller (through the use of the quest cards) as well as their own personal quest cards (which are kept hidden until completed).

Chưa có sẵn

Đánh giá người chơi, nơi mua/giá và video hướng dẫn chưa có nguồn dữ liệu thật cho game này.

Xem trên BoardGameGeek ↗

Thảo luận

BGGXem thảo luận trên BoardGameGeek

Hãy là người đầu tiên thảo luận

Đánh giá

0 lượt đánh giá
để viết đánh giá.