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Spanish edition
French edition cover
A Game of Thrones: The Card Game – Secrets and Schemes, Fantasy Flight Games, 2014 (image provided by the publisher)
German edition
Box front - Italian first edition

A Game of Thrones: The Card Game – Secrets and Schemes (2014)

Số người chơi
2–4
Thời gian chơi
60–60 phút
Độ tuổi
13+
7.24
Điểm trung bình
21
Lượt đánh giá
0.00/5
Độ phức tạp
Tên khác:Der Eiserne Thron: Das Kartenspiel – Geheimnisse und Pläne +3 khác
Tác giả:Christian T. Petersen, Eric M. Lang, Nate French
Nhà phát hành:Fantasy Flight Games +3 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 5, May rủi 5, Tương tác 7, Độ phức tạp 0, Chủ đề 6
Chiến thuật5.0
May rủi5.0
Tương tác7.0
Độ phức tạp0.0
Chủ đề6.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Card GameMedievalExpansion for Base-gameFightingNovel-basedSimultaneous Action SelectionHand ManagementOpen DraftingVariable Phase Order

Giới thiệu

Game description from the publisher:

"Lysa knew more than she had dared to put in her letter. She might have the very proof that Ned needed to bring the Lannisters to ruin, and if it came to war, they would need the Arryns and the eastern lords who owed them service." –George R.R. Martin, A Game of Thrones

Secrets and Schemes is the first Chapter Pack in the "Wardens" cycle for A Game of Thrones: The Card Game.

Lords and ladies across the Seven Kingdoms have fought for the Iron Throne. Many have died. Still others have held back, aloof and apart. In Secrets and Schemes, you will discover sixty new cards (three copies each of twenty different cards) that touch upon the schemes these patient individuals have concocted. Additionally, you’ll learn how they make their opening moves with a host of new Knights, attachments, and the agenda, Aloof and Apart, which encourages players to revisit some of the game’s most expensive, powerful, and recognizable characters.

As the first chapter of the Wardens cycle, Secrets and Schemes also begins its exploration of the House Arryn trait and the introduction of the Castle plot type, which offers powerful rewards, but only when your plot enters the used plot pile. Additionally, a number of card introduce powerful new “Limited Response” abilities, which add new dimensions to this game term by moving it to the center of more meaningful decisions.

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