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The full mounted map, laid out fresh from the box. Just gorgeous.
Stonewall takes D.C.! The crowning achievement of my young wargaming career. All downhill from here.
Set up and ready to play the 1863 scenario. I usually attempt the campaign when playing this but by the time Spring ‘63 hits, the cats have had their way with the board. Hopefully I’ll get all five turns in before that happens.
Latest test map as of 7/9/2014.
Here comes Forrest.
Playtest Kit. 1862 Setup. Getting ready for our 4th play of it.
Cover
Clipped and ready to play - that Union army at the top looks mighty big ...
End of my first go at the full war scenario. The Union finished on 52 vps.
The US Civil War, solo. Currently end of turn 1, USA have all three border states on their side. Time for the CSA to step up their game.

The U.S. Civil War (2015)

Số người chơi
2
Tốt nhất: 2 người
Thời gian chơi
150–360 phút
Độ tuổi
0+
8.29
Điểm trung bình
958
Lượt đánh giá
3.86/5
Độ phức tạp
#2238
Hạng BGG
Top 5.000
Tác giả:Mark Simonitch
Hoạ sĩ:Rodger B. MacGowan, Mark Simonitch, Thure de Thulstrup
Nhà phát hành:GMT Games
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 7, Tương tác 5, Độ phức tạp 7.7, Chủ đề 5
Chiến thuật7.0
May rủi7.0
Tương tác5.0
Độ phức tạp7.7
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

WargameAmerican Civil WarCivil WarPost-NapoleonicHexagon GridSimulationDice RollingGrid MovementScenario / Mission / Campaign GameMovement Points

Giới thiệu

The U.S. Civil War is a 2-player strategic-level war game of the American Civil War. The game covers the entire war from 1861-65 on a large 30” x 44” map area (2 mounted maps) of the Southeastern United States. Turns represent 3 months during the winter and 2 months during the summer, with four Action Phases to each turn.

Military forces are represented by generals and strength-points (SPs). Each SP represents approximately 5,000 soldiers. Game mechanics stress strategy, maneuver and leadership but details like ironclads, naval battles, leader promotions, forts, and commerce raiders are included.

Shorter scenarios are included that cover just 1861, 1862 and 1863.

Players of Eric Lee Smith’s The Civil War (VG) and Mark Herman’s For the People (AH and GMT) will see many similarities between this game and those two benchmark games. Those two wonderful games inspired many of the rules and concepts used in this game.

CONTENTS: • a rules booklet • Two mounted maps ("30 x "44 play area) • Three die-cut counter sheets (9/16" playing pieces) • Two identical 11” x 17” Player Aid Cards • Three 8.5" x 11" scenario cards • One deck of 30 Special Action Cards

TIME SCALE: 2-3 weeks per Phase; 4 Action Phase per turn MAP SCALE: 24 miles per hex UNIT SCALE: Each Strength Point = 5,000 men NUMBER OF PLAYERS: 2

DESIGNER & DEVELOPER: Mark Simonitch MAP ART: Mark Simonitch COUNTER & CARD ART: Mark Simonitch & Rodger B. MacGowan

(source: GMT website)

RULES FAQ

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