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Great War Commander
Great War Commander map 10 detail - near final art
GWC Map 1 - Final art but data tracks (left side of the map) are missing.
French Fate Card - Final art but playtest text
Scenario 1. Rommel got an upgrade. As if he needs it.
Scenario 12 - Belleau Wood, France, 4 June 1918
Lt Col Driant Bois de Caures ET vs Roger Nord
Precon 2017
More GWC fun (image courtesy of Tim Porter)

Great War Commander (2018)

Số người chơi
2–3
Tốt nhất: 2 người
Thời gian chơi
120–120 phút
Độ tuổi
12+
8.34
Điểm trung bình
483
Lượt đánh giá
3.23/5
Độ phức tạp
#3884
Hạng BGG
Top 5.000
Tác giả:Roger Nord, Pascal Toupy
Hoạ sĩ:Christophe Gentil-Perret, Ken Smith, Marc von Martial, Pascal Toupy
Nhà phát hành:Hexasim
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 7, Tương tác 5, Độ phức tạp 6.5, Chủ đề 5
Chiến thuật7.0
May rủi7.0
Tương tác5.0
Độ phức tạp6.5
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

WargameWorld War ICampaign / Battle Card DrivenHexagon GridSimulationDice RollingVariable Phase OrderGrid Movement

Giới thiệu

In 1914, the great powers of Europe could not save the international system that had been in place since Metternich a century before. Tangled alliances pushed them to the brink. Nations miscalculated and expected a short, limited war, but a four-year World War blew up in their faces and forever changed the continent and the world. Great War Commander traces the war as the nations and empires fought it on the western front across Belgium and northern France. The forces of three major powers-France, Germany and America- all have forces in the game. One player handles Germany while the other side commands either France or America. Great War Commander (GWC) is a wargame based on the popular Combat Commander series created by Chad Jensen where two players take turns playing “Fate cards” in order to activate military units on the mapboard. GWC offers many new and unique elements to its parent system. The maps are deeper, allowing more playing surface to maneuver two battalion-size forces facing each other. There are several new orders, like Offensive, Runner, and Machine Gun Suppress, all reflecting the intense and blinded combat. There are over 30 actions including Engineering works, Go to Ground, and Rolling Barrage, highlighting earthen ties and powerful artillery. And there are 40 events dealing with experiences unique to the times, such as Tanks and Sturmtruppen. Among the new and many contemporary events are Trommelfeuer, High Command Meddling, Petard Raquette and Machine Gun Nest.

Great War Commander puts emphasis on the rigid top-down field command structure of the period with captains giving orders to lieutnants and NCOs which is new to the system. Besides the Fate Cards, there are Strategy Cards which factor in higher command and give a flavor and depth to the battles beyond that of the tactical level.

Players already familiar with the Combat Commander system will find a ready path to learning Great War Commander, at the same time discovering the one-off experiences of the Great War. There are some trenches to be sure, but there are many open field battles too. Barrages can alter terrain. Gas attacks can flood a sector. Air dominance or reconnaissance can influence the fighting.

Stand with the French at Verdun. Charge forward with the Germans in Belgium and at the Marne. Follow the Americans as they slug their way into and through Belleau Wood. GWC offers sixteen historical scenarios including one introductory scenario for players not yet familiar with the general game system, a three players scenario and four scenarios with tanks. The replay value is high and the dedicated Random Scenario Generator adds endless hours of play. Hexasim will expand GWC in upcoming sequels covering British, Russians, Austrians, Turks and Great War actions in Africa .

Bản mở rộng

Great War Commander: British Expeditionary Force
Great War Commander: Battle Pack Nr1
Great War Commander Strategy Cards
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