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Size comparison of Shadowstar unpainted prototype minis with those from some other games.
Random board layout using proposed new tiles
Prototype game pieces (hand cast resin of what will be injection molded plastic in the final version).
Prototype miniatures next to a ruler (to show scale)
Rundown of game contents

Shadowstar Corsairs (2016)

Số người chơi
2–5
Tốt nhất: 3 người
Thời gian chơi
90–150 phút
Độ tuổi
13+
7.04
Điểm trung bình
110
Lượt đánh giá
3.11/5
Độ phức tạp
#12596
Hạng BGG
Ngoài top 5.000
Tác giả:Ryan Wolfe
Hoạ sĩ:Ryan Wolfe
Nhà phát hành:0 hr art & technology
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 5, May rủi 5, Tương tác 9, Độ phức tạp 6.2, Chủ đề 7
Chiến thuật5.0
May rủi5.0
Tương tác9.0
Độ phức tạp6.2
Chủ đề7.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Science FictionAdventureMiniaturesTerritory BuildingSpace ExplorationPick-up and DeliverModular BoardVariable Player PowersArea Majority / InfluenceGrid MovementTake That

Giới thiệu

As independent starship captains granted letters of marque by the ConFederation, the players vie for control of a dangerous but lucrative area of space known as the Shadowstar Expanse. Though a Corsair enters the Expanse with but a single old ship and a handful of loyal crew, they may eventually command up to three customized ships, a trio of cargo shuttles, and more than a dozen squads of seasoned soldiers. Ships can be upgraded, territory claimed, and rivals fought both in space and on the ground. Conflict with other Corsairs is likely as each attempts to increase his or her reputation by demonstrating political influence, technical savvy, and a willingness to do whatever it takes to secure the Expanse.

During his or her turn a player will move their ships and choose actions from one of four categories (Technology, Politics, Personnel, or Finance), - deploying troops to hold territory and positioning resources where they are most needed. Potential combat is resolved and then the next player takes a turn.

The ultimate goal is to earn enough Commendations to be granted sole governorship of the Expanse. Technology, Politics, and Contract Cards have important game effects and also earn the Reputation needed to win Commendations. The cards are gained using resources harvested from the board and by fulfilling a contracts. Employing their ship(s) and crew, a player must to secure enough resources or complete enough contracts to propel themselves to victory, while hindering (or destroying) the competition.

- - - Full Component List for Standard Edition - - -

Plastic:

16 player ships (2 of each type) 2 cruisers 6 alien scout ships 15 shuttles (3 in each player color) 75 crew figures (15 in each player color) 17 flight stands (3 in each player color + 2 black)

40 orange cubes (damage markers) 25 blue cubes (for resource levels and contracts) 2 dice

Boards & Mats:

12 sector tiles 5 player mats (1 in each player color)

16 ship mats 4 small reference mats 1 non-player phase mat (ConFed /Alien Phase)

Cards:

46 politics (blue) cards 46 technology (yellow) cards 46 contract (grey) cards

Other:

1 rule book (28 pages) 1 lore book (12 pages) 1 reference page (1 page) 1 box with custom insert

3 punch boards containing:

Cargo Tokens: 18 tribute tokens 18 politics tokens 18 recruit tokens 18 metal tokens 30 kiloCredit tokens 16 shield tokens 16 bomb tokens 16 fortification tokens 12 player & alien logo tokens

Round Tokens: 9 “plus four” tokens 15 battle station tokens 27 commendation tokens 6 A, B, C tokens 30 ownership tokens

Large Tokens: 8 minefield / forbidden zone tiles 1 Alien/ConFed phase token

Chưa có sẵn

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