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The French 1st and 2nd Armies mass for Plan 17 attacks.
Game in Progress in War Room at 2005 Origins
Von Schlieffen plan - August 6 Belgian front
French forces ready to execute plan 17.
The Guns of August Approach.

The Western Front: 1914 to 1918 (2004)

Số người chơi
2
Tốt nhất: 2, 2+ người
Thời gian chơi
360–360 phút
Độ tuổi
12+
7.96
Điểm trung bình
152
Lượt đánh giá
3.37/5
Độ phức tạp
#8592
Hạng BGG
Ngoài top 5.000
Tác giả:David Schroeder
Hoạ sĩ:David Schroeder
Nhà phát hành:Decision Games (I) +1 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 7, Tương tác 5, Độ phức tạp 6.7, Chủ đề 5
Chiến thuật7.0
May rủi7.0
Tương tác5.0
Độ phức tạp6.7
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

WargameWorld War IHexagon GridSimulationDice Rolling

Giới thiệu

Six Separate Scenarios PLUS Campaign Game PLUS Links to Other Games of the Series.

August 1914 - The Schlieffen Plan

War has come. Germany is faced with mortal enemies on two fronts. She must eliminate one threat, or face being crushed between the two. The German strategist von Schlieffen plans one of the great military gambles of all time. His scheme is to concentrate to knock France out of the war before Russia can fully mobilize. The bulk of German forces will move through neutral Belgium. Graf von Schlieffen intends to fall on the flank of the French armies. He believes the French will over commit to regaining their lost provinces of Alsace and Lorraine. The Schlieffen plan runs into complications from the moment it is launched. The Belgians fight back. The British join the fray. The French display surprising flexibility. Can the invading German armies still defeat France? Or will the French, British, and Belgians stop them? This time, it is up to you.

May 1915 - Artois

The immediate threat to France is over. The Germans have re-deployed substantial forces to the Eastern Front. French and British reinforcements arrive in increasingly telling numbers. The French believe the opportunity has come to expel the invaders. Both sides have used the lull since 1914 to dig in. Trench lines stretch from Switzerland to the English Channel. The Germans may be weaker, but they stand inside the most extensive field fortifications the world has yet seen. February 1916 - Verdun

The Germans reduced the Russian threat in 1915. Now the German Field Marshal von Falkenhayn believes he can eliminate France through a battle of attrition. An epic struggle that will sear the bodies and souls of both nations begins. Both sides will feel the effects of losses on a national scale. Yet neither will shrink from the cost of the sacrifice.

July 1916 - The Somme

The new British Army is ready. With German attention focused on Verdun, the British feel they have a chance to break through. An intense, week long bombardment will pulverize the German lines before the attack begins. The British climb over the top and begin to cross no-man's land. The Germans survived the shelling and doggedly defend their line. Bitter fighting will last for months in the valley of the Somme. April 1917 - Nivelle's Offensive The French are now led by General Nivelle, a hero of Verdun. He plans a two pronged attack against the German salient pointing at Paris. He intends for his "Army of the Rupture" to be through German lines in a day. The problem is the Germans also see the potential of his plan. They retreat to the formidable defenses of the Hindenburg Line. Nivelle plows ahead regardless. The soldiers of the French army are rather unhappy with the result.

March 1918 - The Great Offensive

The Russians are out of the war. The Germans now concentrate in France with divisions trained in new assault tactics. The Stosstrupen are aimed at the weak point of depleted British lines. The Germans will have to win before tanks and American troops will tip the scales against them. Can the British and French hold out until a counter-offensive is possible? Or will the war drag on into yet another year?

CONTENTS:

1680 Die-Cut Counters (6 countersheets) One 34in x 22in Map (5-2) Scenario Rulebook, Charts, and Tables

Scale is 20km/hex 4 days per turn Unit Sizes: Division/Brigade

(from the publisher's website and user's description)

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