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Urbis, GaGa Games, 2015
Player's tile
English edition box.
Urbis russian edition
Box and components (image provided by the publisher)

Urbis (2015)

Số người chơi
2–6
Thời gian chơi
30–60 phút
Độ tuổi
10+
5.14
Điểm trung bình
38
Lượt đánh giá
1.33/5
Độ phức tạp
#28394
Hạng BGG
Ngoài top 5.000
Tên khác:Урбис
Tác giả:Alexander Rasputin
Hoạ sĩ:Maxim Maximenko
Nhà phát hành:GaGa Games
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 9, May rủi 5, Tương tác 7, Độ phức tạp 2.7, Chủ đề 5
Chiến thuật9.0
May rủi5.0
Tương tác7.0
Độ phức tạp2.7
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

EconomicCity BuildingTile PlacementHand ManagementPush Your LuckTake That

Giới thiệu

You’ve been given a unique opportunity to become a head of the magnificent city of Urbis. There is always a plenty of those who are eager to take this place, so when such a chance comes up, they’re ready to take it by all means.

The city of Urbis is ruled by the City Council elected by the residents. The main objective of the game is to become the Head of the Council. Like all the other players, you are a Council member who is responsible for the well-being and prosperity of the city. Each Council member (player) has an access to the city treasury and guard, and is obliged to follow the Council’s decreets. Each councillor is in charge of one of the city blocks (represented by a board given to each player in the beginning of the game) and aspires to develop his block either quickly or proficiently. Gold and silver from the treasury are distributed depending on the buildings that have been put up on the block. However the block residents are always on the lookout: no one wants to live close to the cemetery, gibbet or prison. Take thought for the residents, spend some money, and these grim buildings will appear on the neighbour’s block instead of your own. Hospital is also an essential city institution but it demands substantial charges to maintain. Taking this into account a player might awaken his inner dictator and build up his block with slums and honky-tonks, regardless of the residents’ needs, because the first player to fill all the building slots on his block becomes a winner. Which way is the best? To consider the block residents or to just execute the will of the Council? To turn your block into a dark place or a blooming garden? In Urbis you’ll have to make decisions promptly.

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