Table Town
TABLE TOWN
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As it turns out, End of the Triumvirate is not the aphrodisiac I had believed it to be.  =[
A speech? Really?
Today is a good day to cross the Rubicon
The designers - Johannes Ackva and Max Gabrian - quick to strike a noble pose
The End of the Triumvirate
The End of the Triumvirate
The End of the Triumvirate
How could you do that? Now black has claimed a Military Victory
At the beginning of a two-player-game
Game with Conquest of Empire's components

The End of the Triumvirate (2005)

Số người chơi
2–3
Tốt nhất: 3 người
Thời gian chơi
60–90 phút
Độ tuổi
10+
6.75
Điểm trung bình
1.660
Lượt đánh giá
2.74/5
Độ phức tạp
#3113
Hạng BGG
Top 5.000
Tên khác:Das Ende des Triumvirats
Tác giả:Max Gabrian, Johannes Ackva
Hoạ sĩ:Andrea Boekhoff
Nhà phát hành:Lookout Games +1 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 5, Tương tác 7, Độ phức tạp 5.5, Chủ đề 5
Chiến thuật7.0
May rủi5.0
Tương tác7.0
Độ phức tạp5.5
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

PoliticalWargameFightingAncientAction PointsPick-up and DeliverArea MovementArea Majority / Influence

Giới thiệu

Players take on the role of one of three leaders in ancient Rome: Caesar, Pompeius, or Crassus. Each is seeking to dominate the others by various means. You could try a military victory by creating a massive land block... or perhaps a political victory by being elected as Consul twice... or perhaps you can win by sheer skill by raising your talents... This game is designed for exactly three players (tackling the usual problems games at this player count have) but comes with a variant to play with only two players as well.

The turn play consist of 3 phases: 1: Supply phase - Each province supplies gold or legions (based on the type of province) 2: Move Phase - The player moves their Character to collect gold or to attack their opponents with Legions following their Character 3: Action phase - can be used to do number of actions such as Persuade citizens, produce weapons or increase military or political competence. The player turn ends by moving the calendar stone one step down the track.

The game can be won by three different ways and ends immediately if one of the conditions is achieved: Political victory: A player is elected for consul twice (by having most citizens in his forum at the end of a year) Military Victory: A player conquers their 9th Province Competence Victory: A player reaches VII on both Competence

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