Table Town
TABLE TOWN
Cộng đồng boardgame
Trang chủ · Game hot · Wargames
1066 scenario for Risk Europe, with room for up to 12 players
Ready to play another day
components
Map for Thirty Years War variant
Thirty Years War scenario for Risk Europe
The great battle between Paris and Berlin
Red (from Madrid) on its way to conquer Europe
Raising a conqueror takes time.
Castles
Risk europe

Risk: Europe (2015)

Số người chơi
2–4
Tốt nhất: 4 người
Thời gian chơi
45–180 phút
Độ tuổi
14+
7.38
Điểm trung bình
1.840
Lượt đánh giá
2.62/5
Độ phức tạp
#2293
Hạng BGG
Top 5.000
Tên khác:Risiko Europa +1 khác
Tác giả:Austin Rucker
Nhà phát hành:Hasbro +1 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 8, Tương tác 9, Độ phức tạp 5.2, Chủ đề 5
Chiến thuật7.0
May rủi8.0
Tương tác9.0
Độ phức tạp5.2
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

DiceWargameMedievalTerritory BuildingAuction / BiddingVariable Player PowersHand ManagementArea MovementDice RollingPlayer EliminationAction QueueTurn Order: Claim ActionAction RetrievalForce CommitmentIncome

Giới thiệu

Description from the publisher: Control the crowns, control Europe in the Risk Europe game--an exciting game of medieval conquest. The game challenges players to step into the role of a medieval king and rule feudal Europe by building castles, taxing subjects, expanding territories, and engaging in battle. This in-depth game of strategy and conquest offers serious gamers a premium gameplay experience. It features 4 separate armies and 7 unique starting kingdoms, each with its own strengths and abilities, plus Kings Orders cards that play an important role in strategy.

User summary: The goal of the game is to be the first player to control 7 crowns. Each city under a player's control provides a crown and a mission card deck gives an opportunity to earn more crowns.

While there's some similarities to other versions of Risk, the turns are quite different.

Each player has a deck of orders they can take on their turn. They secretly place two orders face down, and the first place starts by revealing an order.

One order card type is to either tax a player's connected territories to gain income or to spend that income on siege weapons, archers, cavalry, infantry units, castles or crown cards.

The other order card type is to expand a player's units into another territory or move units from one territory they own into another.

There are also additional bonuses on some of the order cards.

Battles for contested territories are fought with dice. Non-infantry units are rolled for first by type and deal immediate damage after which all units roll with 3 dice for the attacker and 2 for the defender.

Diplomacy, alliances, and backstabbing are inevitable.

Chưa có sẵn

Đánh giá người chơi, nơi mua/giá và video hướng dẫn chưa có nguồn dữ liệu thật cho game này.

Xem trên BoardGameGeek ↗

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