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Box Top
Comparison of cars in Indulgence (top) with Dragonmaster (bottom)
Piffle ... err, I mean Costanzo Sforza
Comparison of cars in Indulgence (top) with Dragonmaster (bottom)
cover in person!
Comparison of the gems in Indulgence (top) with the gems in Dragonmaster (bottom)
Indulgence rulebook (12 pages, full color) with Dragonmaster (34 pages, b&w, and in the case of my aged copy, on now yellowed paper)
Comparison of boxes for Indulgence and Dragonmaster
Comparison of Edicts in Indulgence (top) with Dragonmaster Hand cards (bottom)
Awesome game!

Indulgence (2017)

Số người chơi
3–4
Tốt nhất: 4 người
Thời gian chơi
40–60 phút
Độ tuổi
14+
6.76
Điểm trung bình
942
Lượt đánh giá
1.83/5
Độ phức tạp
#4271
Hạng BGG
Top 5.000
Tác giả:Rob Daviau, Justin D. Jacobson, G. W. "Jerry" D'Arcey
Hoạ sĩ:Jason Taylor, Chelsea Harper
Nhà phát hành:Restoration Games
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 5, May rủi 5, Tương tác 5, Độ phức tạp 3.7, Chủ đề 5
Chiến thuật5.0
May rủi5.0
Tương tác5.0
Độ phức tạp3.7
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Card GameReligiousTrick-taking

Giới thiệu

In the teachings of the Catholic Church, an indulgence may be granted to relieve sins. In some cases, this might be by doing good works or engaging in meaningful prayer, but in the darkest of times, indulgences were sold to anyone willing to make a significant "contribution". As the rising families of the Italian Renaissance conspired and plotted to seize control, the indulgence offered a clear conscience for many a questionable deed committed in the name of power.

Indulgence is a trick-taking game for 3-4 players. On their turn, players choose an edict that gives the rule for the hand. The other players then decide if they want to violate the edict by doing the opposite of what it commands. So "Don’t take any Medicis" suddenly becomes "I must take all the Medicis". Committing a sin can be challenging, but a player attempting it gets the benefit of the indulgence, a token that turns one of their cards into a winning hand. Can you trick your opponents into committing sins without the indulgence? Can you avoid sinning yourself? Whoever can pull that off will end up with a pile of gems and the title of victor.

Indulgence is a restoration of Dragonmaster, originally published by Milton Bradley in 1981 and designed by Jerry D'Arcey. It was itself a reimagining of D'Arcey's prior game, Coup d'Etat, and its classic progenitor Barbu. Dragonmaster enjoyed lavish production, with oversized cards, art by the incomparable Bob Pepper, and some nifty interlocking gems for keeping score. In addition to the retheming, the restoration evens out the game play. The original game suffered from a runaway leader problem in which an early power play with the dragon card all but assured one player's elimination from contention and gave the other a big leg up. The indulgence token replaces the dragon card to make it more accessible, less powerful, and easier to understand. It also increases the number of contracts from 5 to 20, and ups the deck to 36 cards.

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