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Personal retheme about moving vans. Game in play.
Complete Patchwork Express
Polish version (Lacerta)
Patchwork Express @ Berlin Con
Patchwork Express, Lookout Games, 2018 — back cover (image provided by the publisher)
Gencon demo
Comparison
Mid-game photos from my creation of Marianne's retheme
Patchwork (ASS) 2017 promotion for the starter game and the the related item called Patchwork Express

Patchwork Express (2018)

Số người chơi
2
Tốt nhất: 2 người
Thời gian chơi
10–10 phút
Độ tuổi
6+
6.93
Điểm trung bình
1.203
Lượt đánh giá
1.58/5
Độ phức tạp
#3441
Hạng BGG
Top 5.000
Tên khác:Patchwork Exprés +1 khác
Tác giả:Uwe Rosenberg
Hoạ sĩ:Klemens Franz
Nhà phát hành:Lookout Games +4 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 5, Tương tác 5, Độ phức tạp 3.2, Chủ đề 1
Chiến thuật7.0
May rủi5.0
Tương tác5.0
Độ phức tạp3.2
Chủ đề1.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Abstract StrategyPuzzleTile PlacementOpen DraftingTurn Order: Time TrackVictory Points as a ResourceSquare GridGrid Coverage

Giới thiệu

Patchwork Express features the same basic gameplay as Patchwork, but with a smaller playing area and with larger and less complex pieces.

In the game, each player tries to build the most aesthetic (and high-scoring) patchwork quilt on a personal 7x7 game board. To start play, lay out all of the light-colored patches at random in a circle and place a starting marker in a particular location. Each player takes some buttons — the currency/points in the game — and someone is chosen as the start player.

On a turn, a player either purchases one of the three patches standing clockwise of the starting marker or passes. To purchase a patch, you pay the cost in buttons shown on the patch, move the starting marker to that patch's location in the circle, add the patch to your game board, then advance your time token on the time track a number of spaces equal to the time shown on the patch. You're free to place the patch anywhere on your board that doesn't overlap other patches, but you probably want to fit things together as tightly as possible. If your time token is behind or on top of the other player's time token, then you take another turn; otherwise the opponent now goes. Instead of purchasing a patch, you can choose to pass; to do this, you move your time token to the space immediately in front of the opponent's time token, then take one button from the bank for each space you moved.

In addition to a button cost and time cost, each patch also features 0-3 buttons, and when you move your time token past a button on the time track, you earn "button income": sum the number of buttons depicted on your personal game board, then take this many buttons from the bank.

What's more, the time track depicts six 1x1 patches on it, and during set-up you place six actual 1x1 patches on these spaces. Whoever first passes a patch on the time track claims this patch and immediately places it on their game board.

At some point during the game, dark-colored patches are added to what's available for players to take, and these pieces are smaller than the light-colored ones, making it more likely that they'll fill in holes on a player's board.

Chưa có sẵn

Đánh giá người chơi, nơi mua/giá và video hướng dẫn chưa có nguồn dữ liệu thật cho game này.

Xem trên BoardGameGeek ↗

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