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Upgraded counters
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Game contents. Full color playaid on the back of the ziplock front sheet.
Furia en Midway (jugando en español)

Fury at Midway (2020)

Số người chơi
1–2
Tốt nhất: 2 người
Thời gian chơi
90–120 phút
Độ tuổi
10+
7.20
Điểm trung bình
106
Lượt đánh giá
2.38/5
Độ phức tạp
#12041
Hạng BGG
Ngoài top 5.000
Tên khác:Furia en Midway
Tác giả:Yasushi Nakaguro
Nhà phát hành:Revolution Games (II) +1 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 7, Tương tác 5, Độ phức tạp 4.8, Chủ đề 5
Chiến thuật7.0
May rủi7.0
Tương tác5.0
Độ phức tạp4.8
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

NauticalWargameWorld War IIAviation / FlightHexagon GridSimulationDice RollingGrid MovementEventsRatio / Combat Results TableMovement PointsMultiple MapsHidden Movement

Giới thiệu

"Fury at Midway" has been originally published in Japanese by Bonsai Game as “Midway: Turning the Tide in the Pacific”. Changes in this Revolution Games version include making it a two map game, one for each player, which makes for an increased degree of hidden information regarding air strikes, damage, and combat air patrol. Four additional event cards were added to better cover the range of historical events of the battle. Anti-aircraft fire was reduced and rules for hitting the wrong carrier force were introduced. The map areas were expanded a hex row and the counter art was redone as well as many other small changes.

The game system is primarily one of air operations. When to strike and with what planes is the primary question of the game. This is balanced by how you defend your own fleet and the island of Midway for the Americans or the invasion fleet for the Japanese. The Japanese have to either take Midway or win the carrier battle to win the game and having two objectives really challenges the Japanese player to make a good plan while the American situation is simpler but his forces are not as well trained and errors in navigation, strike coordination, escort, etc can take a toll. Surface forces are not shown in the game except in their effects in AAA, bombardment, or the slight chance of an abstract night surface battle. This is a simple yet pretty accurate version of Midway that was a lot of fun during testing.

—description from the publisher

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