Table Town
TABLE TOWN
Cộng đồng boardgame
Trang chủ · Game hot · Wargames
ITW components
Small Scenario map (double sided)
Love these small scenarios
Into the Woods main maps
Game mORe convention in Albany,Oregon, April 2025

Into the Woods: The Battle of Shiloh, April 6-7, 1862 (2022)

Số người chơi
1–4
Tốt nhất: 2, 3 người
Thời gian chơi
180–480 phút
Độ tuổi
14+
8.20
Điểm trung bình
152
Lượt đánh giá
4.26/5
Độ phức tạp
#8385
Hạng BGG
Ngoài top 5.000
Tác giả:Richard H. Berg, Richard Whitaker, Bill Byrne
Hoạ sĩ:Rodger B. MacGowan, Charles Kibler
Nhà phát hành:GMT Games
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 7, Tương tác 5, Độ phức tạp 8.5, Chủ đề 5
Chiến thuật7.0
May rủi7.0
Tương tác5.0
Độ phức tạp8.5
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

WargameAmerican Civil WarHexagon GridDice RollingLine of Sight

Giới thiệu

Into the Woods: the Battle of Shiloh is the eighth installment of the Great Battles of the American Civil War (GBACW) series, published by GMT Games.

The Great Battles of the American Civil War Series: This series is one of the hobby’s longest-lived design concepts, springing from the legendary regimental level Gettysburg game – Terrible Swift Sword (SPI) – designed by Richard Berg in 1976. Under GMT, the rules system has remained stable, but has shown remarkable flexibility to allow each game to smoothly incorporate additional rules to reflect the historical battles. The series relies on interactive chit-pull mechanics to simulate the often chaotic nature of the 19th Century battlefield at the regimental level.

Into the Woods: the Battle of Shiloh includes ten scenarios. They range from division level contests on half sized maps to two-map battles depicting both the first and second day of the struggle. Experienced players will be able to play many of the scenarios in one sitting. The game reflects the Confederate surprise, the "greenness" of many units on both sides, as well as the unique role Albert Sidney Johnston played in the Confederate attack.

Game Scale:

Game Turn: 1 hour Hex: 110 yards / 100 meters Units: Battalion to Brigade (mostly Regiments)

Game Inventory:

Two 22 x 34" full color mapsheets One 11 x 17" double-sided full color map Four & half double-sided countersheets of 1,260 1/2" counters (4 full sheet & 1 half sheet - zero blank counters) One 44-page GBACW Series Rule Booklet One 56-page Shiloh Battle Book Two 4 page Player Aid Card Folders Two double-sided Battle Events Chart/Ammo Resupply Charts Two double-sided Terrain Effects Charts/Disorder Tables One double-sided Turn Track Cards One double-sided Alert Schedule/Union Brigade Missions Card Two double-sided Efficiency/Activation Charts Two 10-sided dice (1 blue & 1 gray)

Solitaire Playability: Medium-High Complexity Level: Medium-High Players: 1-4 Playing Time: 3 to 8 hours

SYSTEM DESIGNER Richard Berg GAME DESIGN Dick Whitaker DEVELOPER Bill Byrne RESEARCH Albert Smith MAP ART Charlie Kibler and Dick Whitaker

(from GMT website)

Bản mở rộng

Battles For the Shenandoah: A Death Valley Expansion
Chưa có sẵn

Đánh giá người chơi, nơi mua/giá và video hướng dẫn chưa có nguồn dữ liệu thật cho game này.

Xem trên BoardGameGeek ↗

Thảo luận

BGGXem thảo luận trên BoardGameGeek

Hãy là người đầu tiên thảo luận

Đánh giá

0 lượt đánh giá
để viết đánh giá.