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Playing Bharata 600 BC in Norway with players from Ukraine, US and Czechia
Gameplay in progress during the launch in India
Gameplay in progress, Bangalore - India
Playing Bharata 600 BC in Norway with players from Syria, Sweden, Poland and Turkey

Bharata 600 BC (2020)

Số người chơi
2–8
Tốt nhất: 4 người
Thời gian chơi
30–90 phút
Độ tuổi
14+
7.37
Điểm trung bình
104
Lượt đánh giá
2.64/5
Độ phức tạp
#16782
Hạng BGG
Ngoài top 5.000
Tác giả:Cristina Maiorescu, Sumit Sinha
Hoạ sĩ:Ishan Trivedi
Nhà phát hành:GoIndia Games
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 5, May rủi 5, Tương tác 7, Độ phức tạp 5.3, Chủ đề 5
Chiến thuật5.0
May rủi5.0
Tương tác7.0
Độ phức tạp5.3
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

AncientTerritory BuildingVariable Player PowersArea MovementArea Majority / InfluenceOnce-Per-Game AbilitiesEvents

Giới thiệu

BHARATA 600 BC is a multiplayer strategy board game set in the Indian subcontinent (Bharata) in 600 BC. This is the end of the Vedic period and the rise of the 16 Mahajanapadas (Great Kingdoms). Each player takes on the role of a Mahajanapada ruler, trying to make their kingdom the most predominant power in the ancient Bharata. Players get to decide how to lead their armies, gain and manage resources, and conquer territories to expand their kingdoms. At the same time, they have to protect their territories from rivals, natural disasters, and social events, such as riots. Players’ actions and achievements are rewarded with Victory Points that contribute to determining the game winner.

Each player (or team) begins the game with a set of resources, two armies, and a different start location. In addition, players get to create their game avatars by choosing a combination of personality traits and abilities (variable powers), which can differ or be identical to other players’. With each turn, players draw resources that are often linked to their previous decisions on resource pool management. Players may choose to convert their resources into Coins and use the Coins to increase their Army Strength or to conquer specific terrain types later in the game. Players use their two armies to move on the map, conquer territories through settlements or direct combat with other players, plan for attack or defence, gain regional resources and trade objects, and accomplish objectives. Events trigger natural disasters, diseases, or riots, which create an additional level of defence and resource planning. This is the time your ability traits become handy. They allow you to manoeuvre certain Events in your favour while at the same time, based on your play style, to make it harder on other players or the contrary, to help them out with their own Event scenarios.

In BHARATA 600 BC, players have a great level of control over their play style and outcome. They can opt-in or out of a combat strategy, an objective-based strategy, a competitive or collaborative approach. As players find themselves in a dynamic game context, they have to adapt their strategy and choices to the evolving scenarios on the board.

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