Table Town
TABLE TOWN
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Trang chủ · Game hot · Card Game
box cover
A sample play situation.
Lügenbeutel (Amigo) 1994 catalogue entry
Lügenbeutel (Amigo) 'Spaß' katalog
Lügen-Beutel (Amigo) 1993 catalogue entry

Lügenbeutel (1978)

Số người chơi
2–8
Thời gian chơi
30–30 phút
Độ tuổi
8+
5.36
Điểm trung bình
113
Lượt đánh giá
1.33/5
Độ phức tạp
#28281
Hạng BGG
Ngoài top 5.000
Tên khác:Hypocrisie +4 khác
Tác giả:(Uncredited)
Hoạ sĩ:Markus Wagner
Nhà phát hành:AMIGO +1 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 5, May rủi 5, Tương tác 7, Độ phức tạp 2.7, Chủ đề 5
Chiến thuật5.0
May rủi5.0
Tương tác7.0
Độ phức tạp2.7
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Card GameBluffingHand Management

Giới thiệu

Sack of Lies, a card game for liars, the box cover shows a wolf, fox, vulture and cobra competing for the pot! You must clear your hand of 10 cards, by placing successive cards face down on the deck, bluffing as necessary. So the deck is started by a player laying 1s, the next player lays 2s, one by one and so on. At some point, your bluff is called. If you were false, draw more cards. If you were true, your opponent draws. There are action cards, including a sack of lies which has no value and so you must lie when playing it.

Playing Scheinheilig your goal is to get rid of the cards in your hand. In total, there are 70 cards numbered evenly from 1 to 10, 26 Angels (Jokers), 8 Devils (don´t want those) and 8 "skip a turn"-cards. Every player starts the game with 10 cards and play proceeds clockwise. The youngest player starts and has to discard cards with the number "1" face down. At least he has to pretend to discarded 1´s. A player can put down any number of cards. The next player can then either accept whatever was just discarded and discard 2´s on his own or he can question one of the cards just discarded and turn it face up. If he was right and card does not show the correct number, the player who tried to discard a wrong card has to take back the questioned card and all cards on top of it. On top of that he has to roll the die and draw that many cards from the deck. If the questioned card had the correct number, the questioning player has to roll the die and draw that many cards. Angels are always considered the correct number, Devils never. Whenever it is your turn, you can also just draw a card and end your turn. Whoever gets rid of all cards first, wins.

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