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All set to sail the seven (two) seas - how cool is that gold doubloon Commander token?
Great storage for all the bits

The Pirate Republic: Africa Gambit (2026)

Số người chơi
1–5
Tốt nhất: 2 người
Thời gian chơi
120–180 phút
Độ tuổi
14+
7.53
Điểm trung bình
71
Lượt đánh giá
3.13/5
Độ phức tạp
#13889
Hạng BGG
Ngoài top 5.000
Tên khác:The Pirate Republic: Africa Gambit Collector's Edition
Tác giả:Tom Butler, Sam Hillier
Hoạ sĩ:Chris Collingswood, Luke L. Ahearn, Nicholas Avallone, Ben Flores, Kim Van Deun
Nhà phát hành:Green Feet Games
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 5, May rủi 5, Tương tác 5, Độ phức tạp 6.3, Chủ đề 6
Chiến thuật5.0
May rủi5.0
Tương tác5.0
Độ phức tạp6.3
Chủ đề6.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

AdventurePiratesOpen DraftingDeck, Bag, and Pool BuildingSemi-Cooperative GameScenario / Mission / Campaign Game

Giới thiệu

Return to 1713, the dawn of the Golden Age of Piracy. After a decade of war, a rare peace comes to the Spanish Main. With thousands of demobilized sailors, pirating explodes in the West Indies and across the Atlantic.

One crew of pirates, calling themselves the Flying Gang, seek fame, fortune, and self-governance by building their own Republic free from the constraints of kings, queens, and imperialism. Will you work together to build the Pirate Republic? Or will you betray your brethren in pursuit of greater riches? The sea is your territory; anyone on or near it, your prey.

The Pirate Republic: Africa Gambit is a second edition to the original The Pirate Republic. It is a thematic deck building, sandbox adventure game for 1-5 players which also adds West Africa riches, new Pirates, the Portuguese, and a campaign mode into the mix. Set in the early 18th-century, each player is an famous pirate captain weaving their own tale by performing daring feats and plundering on the high seas.

It's a time of conquest and the lure of riches, indomitable spirit and fat treasure galleons, pirate utopias and watery graves!

Are you ready to get your Pirate on?

How does it play?

You start with a deck of 12 cards, 2 of which are unique to your Pirate while 10 are shared. As you acquire cards and build your deck, your decisions will shape your Pirates’ personality.

Using your cards you will sail across the map, strike fear on enemies, recruit crew, attack, defend, form a pirate haven, sack forts, complete global missions, or build infamy (which lets you gain even stronger cards). Each turn you will draw a hand of cards and take actions with them. Once you are out of cards, play goes to the next Pirate, and this continues until everyone has exhausted their decks.

Individually you are amassing Swagger as quickly as you can while collectively completing the global missions. The game ends when the global mission (chosen by the players before the game begins) is completed Alternatively, whoever reaches 120 Swagger first is the winner.

.....

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