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This is a really fantastic game to play. It is beautifully produced and clearly a lot of attention and detail have gone into it. I will say that it looks more complicated than what it is to play it, but once you figure it out everything clicks and it's re
Pic of the creator by Glenn Flaherty at Pax Unplugged
Dance Steps
The Ballroom

Apistocracy (2025)

Số người chơi
2–4
Thời gian chơi
40–80 phút
Độ tuổi
12+
7.14
Điểm trung bình
66
Lượt đánh giá
3.00/5
Độ phức tạp
#14772
Hạng BGG
Ngoài top 5.000
Tác giả:Heather L Dixon
Hoạ sĩ:Heather L Dixon
Nhà phát hành:(Self-Published)
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 4, Tương tác 5, Độ phức tạp 6, Chủ đề 5
Chiến thuật7.0
May rủi4.0
Tương tác5.0
Độ phức tạp6.0
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Post-NapoleonicSet CollectionTrick-takingVariable Player PowersHand ManagementWorker PlacementDeck, Bag, and Pool Building

Giới thiệu

Dearest Player, you have been invited, at the behest of your titled host, to make your debut during the 1851 social season of Victorian London.

Apistocracy is a 2-4 player game featuring worker placement, as well as a trick-taking game based on Whist. Each player has a season host with a unique ability. The hosts provide influence to open the first doors of the season, but players must make connections, thus building influence, to gain invitations to the most coveted events. Over the course of four weeks, players climb to the top of the social beehive to become Queen Victoria's favorite, commission painting sets in the gallery to become the artist's muse, make valuable connections in the ballroom to become the favored guest, learn secrets in the tea room, and curate their hand for the final whist game in the parlor. The player with the most Victoria points at the end of the season is named the "season's favorite" and wins.

The game offers players nuanced action selection, with opportunities for strategic decision making. Do you spend your resources to move up the beehive? Do you dance in the ballroom to gain a valuable card for your player mat? Do you commission your portrait and complete your painting set? Regardless of your choice, the main goal is to have fun! If you happen to create a buzz and become the season's favorite in the process, then bravo! If you do not achieve the coveted title, you need not give up — there's always next season!

—description from the designer

Bản mở rộng

Apistocracy: Masquerade
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