Table Town
TABLE TOWN
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Trang chủ · Game hot · Wargames
Visual Setup
Box Cover
Campaign game, mid game : Abbiategrasso is taken by austrians
Countersheet front
Countersheet back

Radetzky's March: The Road to Novara (2023)

Số người chơi
1–2
Tốt nhất: 2 người
Thời gian chơi
60–360 phút
Độ tuổi
12+
8.13
Điểm trung bình
32
Lượt đánh giá
2.00/5
Độ phức tạp
#17511
Hạng BGG
Ngoài top 5.000
Tác giả:Sergio Schiavi
Hoạ sĩ:Sergio Schiavi
Nhà phát hành:Dissimula Edizioni
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 10, Tương tác 2, Độ phức tạp 4, Chủ đề 5
Chiến thuật7.0
May rủi10.0
Tương tác2.0
Độ phức tạp4.0
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

WargamePost-NapoleonicHexagon GridChit-Pull SystemSimulationDice RollingGrid MovementSolo / Solitaire GameVariable Set-upMovement PointsZone of Control

Giới thiệu

The game simulates the brief campaign fought by the Sardinian army against the Austrian Empire in 1849.

Several changes compared to the previous edition: bigger map and counters; artillery can bombard, hidden movement, alternative strategic setup and much more.

The maps (2) are bigger, with distinctly different colors and better visual aids; now the various types of watercourses are clearly distinguishable: *Major and minor rivers, streams and canals; target cities are clearly visible. Icons are redesigned and recolored; in some cases completely changed. Larger. In the first edition, I had involuntarily omitted the Italian flag. Now there is one The combat values have changed, and the counters are more numerous thanks to the new artillery units. There are multiple elite modifiers in the units.

The big news in the rules is represented by the artillery bombardment; when used en masse very effective. The games are shorter and the players cannot afford to make mistakes!

The activation mechanism is the same; the command range for all formations is somewhat reduced; this requires that the formations not disperse too much during the game. The cavalry charge becomes simpler and more brutal; more risky but which can lead to great results. The ENGAGED result is eliminated, in its place SHAKEN appears, very different in effect and much less complicated. The CRT changes, it is definitely easier to use.

There is an optional system for playing with DUMMY, in two ways: either by masking the stacks or by using displays showing the groups of counters defined by the DUMMY.

Time Scale: 1 turn = 4-8 hours Unit scale: regiments, battalions Map Scale: 1 hex = 1 Km

Players: 2 Playing Time: 1 to 6 hours Complexity: 2,5 out of 5 Solitaire Suitability: 3 out 5

Contents:

2 maps 210 counters and markers Two hidden forces display Fast setup chart Scenarios chart Player aid Rules and samples booklet 1 Strategic map 2 six-sided dice

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