Table Town
TABLE TOWN
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Trang chủ · Game hot · Abstract Games
The situation at the end of my first solo game, which was a lot of fun. A fine little puzzle game. And look how nice it looks!
A game with custom animals tokens made of polimer clay.
Modeling clay, acrylic colors, passion, and many hours later :)
End game with generic cube tokens replaced by something more thematic : soot sprites and mushrooms
I've made custom animals tokens of polimer clay. (I didn't have an aim to make all of animals kinds that exist in the game. Just wanted to replace boring cubes with something more special.)
My little world at the end of the second solo game. it gives me pleasure
Wild boar and hedgehog - perfect synergy
cards
Modeling clay, acrylic colors, passion, and many hours later :)
Eddie, the harmonious cat

Harmonies (2024)

Số người chơi
1–4
Tốt nhất: 2, 3 người
Thời gian chơi
30–45 phút
Độ tuổi
10+
8.03
Điểm trung bình
32.415
Lượt đánh giá
2.01/5
Độ phức tạp
#53
Hạng BGG
Top 100
Tên khác:Harmoni +10 khác
Tác giả:Johan Benvenuto
Hoạ sĩ:Maëva da Silva
Nhà phát hành:Hobby Japan +11 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 5, Tương tác 2, Độ phức tạp 4, Chủ đề 3
Chiến thuật7.0
May rủi5.0
Tương tác2.0
Độ phức tạp4.0
Chủ đề3.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

PuzzleEnvironmentalAnimalsTile PlacementSet CollectionVariable Player PowersHexagon GridOpen DraftingPattern BuildingSolo / Solitaire GameChaining

Giới thiệu

In Harmonies, build landscapes by placing colored tokens and create habitats for your animals. To earn the most points and win the game, incorporate the habitats in your landscapes wisely and have as many animals as you can settle there.

Starting with the first player and proceeding clockwise, each player will choose a set of 3 terrain tokens from the central area to place on their personal board. They may optionally choose an Animal card from the 5 displayed and/or place an Animal cube from their Animal card(s) on any completed patterns on their board that match their personal Animal cards. There is a 4-card limit per player. After their turn, refill with a new set of 3 tokens and a new Animal card if needed.

Placement of the terrain tokens will depend on the personal Animal card goals, and scoring rules for the various terrain types (mountain, field, forest, etc). For example, mountain tiles score based on how high they are (1 tile scores 1, while 3 tiles stacked score 7), but the mountain scores zero if it is not adjacent to at least one other mountain. If all the cubes on a given Animal card have been placed, the card is set aside and a new card can be drawn. The cards are scored at game end based on the highest number that isn't covered by a cube.

The games ends when there are no tokens left in the bag to refill the central area, or at least one players has 2 or fewer empty spaces on their player board. Play continues until all players have had an equal turn that round. The player with the highest points is the winner.

Optionally, you can use Nature's Spirit cards for richer gameplay. During setup, each player chooses 1 of 2 spirit cards and places a Spirit cube on the card. They follow the same placement rules as Animal cards, but tend to have an ongoing effect once completed. The spirit card does count towards the 4-card hand limit.

—description from the publisher

Bản mở rộng

Harmonies: Mini Expansion
Harmonies: Pulse
Harmonies: Crescendo
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