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Restoration 1
Restoration 4
Restoration 5
Restoration 6
Restoration 7

Restoration (2026)

Số người chơi
2–4
Tốt nhất: 2, 3 người
Thời gian chơi
45–60 phút
Độ tuổi
8+
8.64
Điểm trung bình
41
Lượt đánh giá
2.73/5
Độ phức tạp
#20218
Hạng BGG
Ngoài top 5.000
Tác giả:Toàn Nguyễn, Mẫn Trần
Hoạ sĩ:Toàn Nguyễn
Nhà phát hành:Ngũ Hành Games
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 6, Tương tác 7, Độ phức tạp 5.5, Chủ đề 3
Chiến thuật7.0
May rủi6.0
Tương tác7.0
Độ phức tạp5.5
Chủ đề3.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Abstract StrategyVariable Phase OrderArea Majority / InfluenceRondelTurn Order: AuctionEnd Game BonusesVariable Set-upContractsWorker Placement, Different Worker TypesTrack MovementMulti-Use Cards

Giới thiệu

Overview

Restoration / Phục Dựng is a competitive worker placement board game with light area majority elements inspired by the real-life restoration of Điện Kiến Trung, one of Vietnam’s most iconic historical landmarks.

Players take the role of restoration teams contributing resources, artisans, and expertise to rebuild the palace across 3 rounds of play. By carefully placing workers, securing workshop influence, players compete to earn the most prestige and leave their mark on the reconstruction effort.

Gameplay

In Restoration / Phục Dựng, players take turns placing workers onto shared action spaces to gather materials, activate workshops, advance development tracks, gain prestige, and contribute to the palace restoration.

The game revolves around a worker placement system enhanced by area majority competition. Certain workshop areas reward players who commit the most influence, allowing them to recruit powerful neutral workers called Artisans for the following round. Because these extra workers are temporary and highly contested, players must constantly balance immediate efficiency with long-term positioning.

High interaction game: Players compete for valuable action spaces, race to secure workshop control, and carefully time their turns to maximize opportunities before opponents can react.

One of the game’s signature systems is the Follow mechanic. After the active player performs an action, other players may partially follow that action, allowing everyone to stay involved even outside their own turn and significantly reducing downtime.

As the game progresses, players build stronger engines through development tracks and prestige management, creating increasingly efficient combinations and tactical turns. The modular board setup also changes the strategic landscape from game to game, adding replayability and variety to each session.

Key Mechanics Worker Placement with Neutral Workers

Players place workers to activate locations and perform actions, but can also compete to gain temporary neutral workers (Artisans) for future rounds through area majority control.

Area Majority Competition

Several workshop zones reward players based on influence and positioning, creating tension and meaningful interaction without direct conflict-heavy mechanics.

Follow Action System

Whenever a player performs an action, other players may follow and gain partial benefits, keeping all players engaged throughout every turn and minimizing downtime.

Personal Worker Placement Board

Each player has access to a personal action space system, adding flexibility and reducing frustration from blocked public locations.

Development & Prestige Tracks

Players progress along development tracks to unlock stronger efficiencies and combinations, while prestige acts as both progression and an important strategic resource.

Combo-Oriented Euro Design

Actions can be chained together to create highly satisfying turns, rewarding careful planning, timing, and engine optimization.

Modular Board System

Variable setup and interchangeable map layouts provide high replayability.

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