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Card Distribution - Summary Card
Transforming a crappy copy of Cheater into Flaschenteufel/Bottle Imp
this little bottle fits in the Z-man box with the cards
The Bottle Imp, Lautapelit.fi, 2017 (image provided by the publisher)
Oh no!  Somehow my Imp got out of his Bottle!  How will I ever get him back in there so I can sell the cursed thing at a loss to save my immortal soul?
Gunter Cornett, designer, Essen 03 with the new edition
Images on cards 3
The Bottle Imp
Infernal Brethren.
Korean Edition

The Bottle Imp (1995)

Số người chơi
2–4
Tốt nhất: 3 người
Thời gian chơi
30–30 phút
Độ tuổi
10+
6.75
Điểm trung bình
4.215
Lượt đánh giá
1.87/5
Độ phức tạp
#1911
Hạng BGG
Top 5.000
Tên khác:De Bezeten Fles +6 khác
Tác giả:Günter Cornett
Hoạ sĩ:Günter Cornett, Carsten Fuhrmann, Tom Agnetti, Jere Kasanen, Tuuli Hypén, Rok Kim
Nhà phát hành:Bambus Spieleverlag +9 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 5, May rủi 5, Tương tác 5, Độ phức tạp 3.7, Chủ đề 5
Chiến thuật5.0
May rủi5.0
Tương tác5.0
Độ phức tạp3.7
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Card GameNovel-basedTrick-takingScore-and-Reset GameHot Potato

Giới thiệu

In this trick-taking game based on the short story by Robert Louis Stevenson of the same name, the goal is to gain the most points over a series of hands (usually the goal is set to 200 pts). Cards are numbered 1-37 and are found in three colors, red (comprising largely the highest numbers), blue (mostly in the middle) and yellow (mostly the lowest numbers) with colors being analogous to the suit in a standard deck. There is one neutral card, the 19, that sets the "price of the bottle."

The entire deck is dealt to the three or four players in the game and then, similarly to hearts, cards are exchanged and a card is played to the bottle. As per the usual elements of a trick taking game, players must follow suit if possible with high card taking the trick (regardless of suit). The unique feature about this game however is how trump is determined. Any card of value lower than the current price of the bottle (starting with 19) is considered "trump" and will win the trick. If multiple cards are less than the current bottle price, the card valued closest to the current price (so highest card below the bottle) takes the trick AND THE BOTTLE, the bottle price is adjusted by the player taking the card that represents the current bottle price and replacing it with the card they used to win the trick. Thus the price of the bottle will decrease with each trump card played, and the bottle is increasingly harder to win/purchase. Ownership of the bottle will pass from player to player and the number of possible trump cards will decrease both as a factor of cards being played and cards being skipped as the bottle price descends. One player will be stuck with the bottle at the end of a hand (when players have played all the cards in their hands).

Cards have point values from 1-6 (not directly based on numerical value), at the end of the hand players will score points for the cards of tricks they've won, except the player who holds the bottle who will score NEGATIVE points for all the cards played to the bottle at the beginning, scoring nothing for the cards they won during the hand. Play continues until the point goal is reached.

In the 2003 edition the complete story by R.L. Stevenson is included (in both English & German) and the bottle is a nice wooden piece. Earlier versions had a stand-up cardboard piece that you cut out.

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