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Artwork for the game's cover. Created by user "markador"
One of the most... hungry customers!
3D Rendering of a 3-player game in progress
Final cover of the game (has some differences from the previous one posted)
The Owner Identity card of the "Thessalia's Tavern" restaurant, aka the "Family Business" one.

Souvlaki Wars (2011)

Số người chơi
2–4
Tốt nhất: 4 người
Thời gian chơi
30–30 phút
Độ tuổi
10+
6.43
Điểm trung bình
525
Lượt đánh giá
1.54/5
Độ phức tạp
#7883
Hạng BGG
Ngoài top 5.000
Tác giả:Vangelis Bagiartakis
Hoạ sĩ:Panayiotis Lyris
Nhà phát hành:Kaissa Chess & Games
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 5, May rủi 5, Tương tác 5, Độ phức tạp 3.1, Chủ đề 5
Chiến thuật5.0
May rủi5.0
Tương tác5.0
Độ phức tạp3.1
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Card GameHumorHand ManagementOpen Drafting

Giới thiệu

In Souvlaki Wars, players are owners of Greek restaurants serving traditional greek fast food like "souvlaki" and "gyros". They try to attract new customers, making sure they can serve them in time, increasing their fortune and fame at the same time.

Of course, this is easier said than done as many things can go wrong while trying to serve a customer: People change their minds, orders go wrong and restaurant owners try to sabotage each other.

Can you become the most successful Greek restaurant owner?

Souvlaki Wars is a light family card game for 2-4 players. Players draft new customers and try to serve them with food cards they draw at the beginning of each turn. This way they earn the money and the reputation each customer represents. However, before they have a chance to do so, cards with "Unforeseen Events" are played by every player, affecting the game in many different ways like altering the order in lines, adding more customers, decreasing the opponent's reputation etc. And of course, each player has to take into consideration that the customers are served on a first-come basis. If someone's order can't be fulfilled, everyone behind him will have to wait another turn...

The first player to reach a certain level of money and reputation is declared the winner.

The game is going to be published by the Greek company "Kaissa Chess & Games" during 2011. It is going to be bilingual, having text both in Greek and English. Its international debut will be at the 2011 Spiel Essen fair.

- Winner of BGG's Greek Guild's 1st Game Design Contest in the category: "Best Game"

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