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Preference
Meister Preference_Front Cover
Preference
Meister Preference_Back Cover

Preference (1802)

Số người chơi
3–4
Tốt nhất: 3 người
Thời gian chơi
120–120 phút
Độ tuổi
0+
7.61
Điểm trung bình
109
Lượt đánh giá
3.39/5
Độ phức tạp
#10913
Hạng BGG
Ngoài top 5.000
Tên khác:Meister Preference +5 khác
Tác giả:(Uncredited)
Nhà phát hành:Piatnik +3 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 5, May rủi 5, Tương tác 7, Độ phức tạp 6.8, Chủ đề 5
Chiến thuật5.0
May rủi5.0
Tương tác7.0
Độ phức tạp6.8
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Card GameSet CollectionTrick-takingAuction / BiddingBetting and Bluffing

Giới thiệu

Preference is a standard deck playing card game played throughout central Europe and Russia using a 32 card "Bavarian" deck like the one used in Schafkopf. The major varieties of Preference are Croatian, Austrian, and Russian and there are variations of each as well. Generally a three player game, a fourth player can play by having the dealer of each hand sit out for the round. Following is a brief description of the Croatian version of the game, and below are links to rule sets for the Croatian, Austrian, and Russian versions.

Each of the suits has a predetermined value: Leaves = 2 Bells = 3 Hearts = 4 Acorns = 5

The dealer deals out all 32 cards - 10 to each player and 2 to the "talon" (crib). Each player in turn bids one of the suits for trump, or can bid the value 6 game where the declarer(bid winner) can attempt to take no tricks and the other two must try to force him to do so, or the 7 game where there is no trump suit. The highest bid becomes the declarer, takes the two cards from the "talon" and discards two, and then must take 6 tricks to succeed in the game he bid for or a higher one. The opposing players have the option to play in which they must get two tricks to succeed. If only one player is opposing, he may request the aid of the other non-declaring player in an attempt to make the declarer fail in his bid, but takes all the bonuses or penalties for doing so. Non bid hands means a double scoring round in the next hand, and "kontra" may be offered to double the stakes of a hand a player is confident in making the declarer fail (and can be "rekontra" and "sukontra" or doubled and doubled again and again!).

The players start out with a set number of points (usually 100 each) and the game goes until the total of all three players equals zero. Tricks taken when opposing a contract score some points for the player and against those players in the final tally.

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