Table Town
TABLE TOWN
Cộng đồng boardgame
Trang chủ · Game hot · Strategy Games
Tracking goods prices with dice
contents of the box
Home made box 1/2; bottom with goods track
Die Fugger
Home made box; playing with googs track detail

Die Fugger (2003)

Số người chơi
2–4
Tốt nhất: 3 người
Thời gian chơi
30–45 phút
Độ tuổi
10+
6.42
Điểm trung bình
709
Lượt đánh giá
1.96/5
Độ phức tạp
#6169
Hạng BGG
Ngoài top 5.000
Tên khác:I Fugger +2 khác
Tác giả:Klaus-Jürgen Wrede
Hoạ sĩ:Alexander Jung
Nhà phát hành:Adlung-Spiele
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 4, Tương tác 5, Độ phức tạp 3.9, Chủ đề 5
Chiến thuật7.0
May rủi4.0
Tương tác5.0
Độ phức tạp3.9
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Card GameEconomicMedievalCommodity Speculation

Giới thiệu

Players play cards to collect trade goods and at the same time influence the price of these trade goods. The player who earns the most money becomes the trading partner of the rich merchant Jakob Fugger and wins the game.

Game Summary Cards 1-9 are placed clockwise; these are the Market, and indicate the prices of 5 commodities. A marker (card) for each commodity is placed in the 5 position. The Jakob the Rich card is set close by. Players each get a hand of cards.

Players rotate taking turns. On your turn, you draw a card if you have <4 cards. Then, play a card face up. The first 2 turns, you may play 1 card each round face down _in addition_ to the face up card. At the end of each round, draw a card from the draw deck and add to Jakob's area. Any time a commodity card is played face up (on your turn, or for Jakob), count all the cards of that type face up on the board. The turn ends if there are 5 of that type: score, and start again unless someone got to 100 points. If so, reveal and score all hidden commodities and score them (below). If starting the next round, first deal 2 more cards to everyone; players who played 1 merchant get 2 more cards (total 4); those who played 2 merchants get 3 more (total 7). Play continues with the player who would have played next.

End of Turn Scoring: First, count how many cards there are for each of the 5 commodities. The top 3 will move clockwise in the Market, one step for each card played. If any commodity would move past 1, it stops at 1. All other commodities move counterclockwise (down) ONE space (but not past the '1' value). Each player adds up the value of the cards they've played. If any commodity has <3 total cards played, those commodities marked with a rose count as double value.

End of Game Scoring: all hidden cards are revealed and score double their current Market value (ignore roses)

Chưa có sẵn

Đánh giá người chơi, nơi mua/giá và video hướng dẫn chưa có nguồn dữ liệu thật cho game này.

Xem trên BoardGameGeek ↗

Thảo luận

BGGXem thảo luận trên BoardGameGeek

Hãy là người đầu tiên thảo luận

Đánh giá

0 lượt đánh giá
để viết đánh giá.