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Aether Captains: Pirates and Traders
examples of the 6 types of cards used in the game
Game printed out and ready to fly!
in process and completed components for AC - Pirates and Traders
examples of the zeppelin tiles used in the game

Aether Captains: Pirates and Traders (2011)

Số người chơi
1
Thời gian chơi
30–30 phút
Độ tuổi
10+
7.10
Điểm trung bình
32
Lượt đánh giá
1.67/5
Độ phức tạp
#20572
Hạng BGG
Ngoài top 5.000
Tác giả:Todd Sanders
Hoạ sĩ:Todd Sanders
Nhà phát hành:(Self-Published) +1 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 6, Tương tác 7, Độ phức tạp 3.3, Chủ đề 7
Chiến thuật7.0
May rủi6.0
Tương tác7.0
Độ phức tạp3.3
Chủ đề7.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Card GameExplorationAdventurePiratesPrint & PlayAviation / FlightTradingRoll / Spin and MoveDice RollingWorker Placement

Giới thiệu

Aether Captains: Pirates and Traders, a solitaire game (20-30 min) in which you play the captain of the freeship Swiftwind. As a trader and mercenary, you will buy and sell goods, brave the natural elements, and skirmish with dread air pirates over the skies of Arkady’s Grand Compact, the city-states of the Empire.

To win you must manage your zeppelin resources: engine components, your loyal crew, your weapons,and your cache of gold while completing 3 game Scenarios involving buying and selling trade goods, fighting Air Pirates and visiting cities and waystations. If ever 2 kinds of your resources stored in the sections of your zeppelin (Gold, Weapons, Crew, and Engine) fall to zero you have lost the game.

During the setup you will create a 4 tile Zeppelin to carry your resources and provide defense against attack. Various captains may be chosen from as well to give you some bonuses during the game.

Scenarios are then turned over followed by cards from the action deck. Each action is resolved with a set of numbers contained on the cards. Some cards allow you to visit cities and buy and sell trade goods plus other resources, other cards involve storms which may damage your ship and its cargo, pirates who will attack you in battle and various helpful cards like trading posts and waystations.

In this Print and Play game, 4 pages of rules include a player reference sheet to the cards need to be printed along with 56 full color cards. Additional materials required: 1d12, 40 markers in 4 colors (10 markers to a color) and some way to keep track of gold.

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