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Detail view of a few Blue samurai leaders.
Basic Edition Game box back
The Air Dragon
Basic Edition Game box front
I'm Groot

Clan War (1998)

Số người chơi
2
Tốt nhất: 2 người
Thời gian chơi
180–180 phút
Độ tuổi
12+
6.49
Điểm trung bình
77
Lượt đánh giá
3.50/5
Độ phức tạp
#18162
Hạng BGG
Ngoài top 5.000
Tác giả:Ken Carpenter
Hoạ sĩ:Brian Snoddy, Ben Peck, Michael Phillippi, Cristina McAllister, Carl Frank, Ramón Pérez (I), Daerick Gross
Nhà phát hành:Wizards of the Coast +1 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 5, May rủi 7, Tương tác 5, Độ phức tạp 7, Chủ đề 6
Chiến thuật5.0
May rủi7.0
Tương tác5.0
Độ phức tạp7.0
Chủ đề6.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

FantasyMiniaturesCampaign / Battle Card DrivenDice Rolling

Giới thiệu

A fantasy Miniatures game based on Legend of the Five Rings, which combines a use of a card deck with a d10 based rolling system. It is based on a fantasy setting heavily influenced by feudal Japan with Samurai of various clans fighting to support their lord's quest to become Emperor. There are also shugenja (mages), Dragons, Naga, and hordes of evil demons (Oni). You get a certain number of points to build an army, and armies must typically have units that are either from the same clan or unaligned. You can be units from other clans, but they cost a premium (usually 20% above list price). Typically, personalities lead units, which is some number of basic troops (usually samurai). A good personality can cost as much as 30 or 40 basic troops, but most cost around 10 times more. Leaders, and occasionally units, have skills. Skills are used to modify initiatives, absorb damage, boost morale, and the like. Many personalities (and some units) also have skills that are unique to that personality / unit.

In addition to the units, each player also has a customized deck of thirty cards. These cards let the player make special moves, pass morale tests, and do other acts of courage. Each player builds their own deck (just like in a collectable card game) and typically draws a card a turn, although one player gets to draw two. Since a game lasts about 6-10 turns, a player should expect to see 1/3 rd to 1/2 of their deck (you start with three cards) in a battle.

After setting up, a turn looks like the following:

Determine Initiatives, Do Special Action/Orders, Move, Cavalry Move Again, Shoot, Fight, Reserve Movement.

(Detail from the review by Bankler: http://www.boardgamegeek.com/thread/68739/clan-war-review)

Bản mở rộng

Clan War: Crab Army Expansion
Clan War: Unicorn Army Expansion
Clan War: Crane Army Expansion
Clan War: Lion Army Expansion
Clan War: Naga Army Expansion
Clan War: Scorpion Army Expansion
Clan War: Shadowlands Army Expansion
Clan War: Toturi's Army and Yoritomo's Alliance
Clan War: Phoenix Army Expansion
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