Table Town
TABLE TOWN
Cộng đồng boardgame
Trang chủ · Game hot · Wargames
Lots of action going on, wouldn't mind her dropping by
Red player chips : he has the power to receive 3 extra missiles.
Blue player chips : he has the power to move sideways (only once)
After turn 3...
A bit later on in the game : 2 blue mines have been dropped and 1 red mine. The red player is hit by a missile.

Space Blast (2004)

Số người chơi
3–6
Thời gian chơi
20–20 phút
Độ tuổi
10+
5.64
Điểm trung bình
54
Lượt đánh giá
1.60/5
Độ phức tạp
#25338
Hạng BGG
Ngoài top 5.000
Tác giả:Philippe Keyaerts
Nhà phát hành:NekoCorp
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 5, Tương tác 5, Độ phức tạp 3.2, Chủ đề 6
Chiến thuật7.0
May rủi5.0
Tương tác5.0
Độ phức tạp3.2
Chủ đề6.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Science FictionWargameAction PointsSimultaneous Action SelectionHand ManagementAction Queue

Giới thiệu

Space Blast is a fast paced gamed based on the selection of 0 to 3 actions simultaneously by all players.

The board represents deep space with hexagons where up to 6 ships will be firing missiles or laying mines.

Every player gets, at the beginning of the game, a fixed amount of limited resources: 10 turns (left or right) 8 missiles 3 mines 2 brakes 4 ships (those tiles are stacked to represent the shield points of a ship) All of those resources are hidden behind a small screen.

The goal of the game is simple : There can be only one left so you will have to eliminate all other ships with your missiles and mines.

Possible actions: - turn right or left - brake (prevent the ship to move) - fire a missile - drop a mine Everybody then shows his selection of actions to be resolved in a specific order:

1. Turns (the ship turn of 1/6 of hexagon). 2. Every ship advances one hex (except if he chooses to brake). 3. All previously fired missiles advance 3 hexes. 4. Mine Layout. 5. New missiles are fired and advance 3 hexes.

All used action counters are then discarded and cannot be used again in the game. The "shield" points are won by the players via a missile hit or the explosion of player's mines. Some can be lost also in the case of collisions. If a player's ship goes off the board because he has no turn or brake left, he's eliminated but still can get points if the mines he had laid out explode.

The winner is the one who has the most points when only one ship is left on the board.

Chưa có sẵn

Đánh giá người chơi, nơi mua/giá và video hướng dẫn chưa có nguồn dữ liệu thật cho game này.

Xem trên BoardGameGeek ↗

Thảo luận

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