Table Town
TABLE TOWN
Cộng đồng boardgame
Trang chủ · Game hot · Nautical
Latest progress on cloth map which sits under the playing tiles.
A three player game in progress.
Provisional box-top artwork.
Santa Maria New World with random selection of land tiles.
Niña & Pinta, Ragnar Brothers, 2016 (image provided by the publisher)

Niña & Pinta (2016)

Số người chơi
1–4
Tốt nhất: 3 người
Thời gian chơi
120–120 phút
Độ tuổi
14+
6.56
Điểm trung bình
149
Lượt đánh giá
3.17/5
Độ phức tạp
#12191
Hạng BGG
Ngoài top 5.000
Tác giả:Gary Dicken, Steve Kendall, Phil Kendall
Hoạ sĩ:Marco Primo
Nhà phát hành:Ragnar Brothers
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 5, May rủi 5, Tương tác 7, Độ phức tạp 6.3, Chủ đề 8
Chiến thuật5.0
May rủi5.0
Tương tác7.0
Độ phức tạp6.3
Chủ đề8.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

NauticalCivilizationScience FictionExplorationAdventureCity BuildingRenaissanceTerritory BuildingSet CollectionModular BoardSimultaneous Action SelectionOpen DraftingArea Majority / InfluenceAction Queue

Giới thiệu

Quantum physics tells us ‘the ability of quantum particles to occupy two states seemingly at once could be explained by both states co-existing in different universes’. So when you wave goodbye to your ship in your universe, someone else waves goodbye to their ship in a different parallel universe. But what would happen if these neighboring universes, separated by the thinnest, gossamer barrier should somehow be breached and my ship sails into your world and searches for gold in competition to your ship? Play the game and find out...

Niña & Pinta is a game of exploration of the New World where the great nations of Spain, England, France and Portugal send ships out to map the unknown and to bring home wealth to the Old World. This is a game where those ships will cross the divide and where no love is lost between Captains no matter which world it is! Explore, settle, fight if need be, and help your nation develop its Culture, Science, Religion and War-craft, to be the best in all worlds!

No dice rolling in this Ragnar game, but plenty of tension as players can launch offensives with their Captains after first using them to flip land tiles thereby exploring each New World. Settlers are placed in explored lands to generate gold revenue. When combinations of terrain are occupied, towns and cities can be built. Meanwhile gold is used in the Old World to buy items to benefit further New World development or to accumulate the victory points generated by Culture, Science, Religion and War which themselves are meshed with what is taking place in the three New Worlds.

This is a tightly knit puzzle that will have players pondering a multiplicity of decisions from start to finish. As much of the play is simultaneous and "single-action", there is little downtime. The game has a good sense of growth worthy of its fascinating theme.

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