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Through the Ages: A New Story of Civilization at Spiel 2015 news presentation
final box art
Three Cards from the new edition of Through the Ages
Three cards from the new edition of TTA
Three more cards from the new edition of TTA
Fleets... something I still feel it's missing in the game. Would be great to see an expansion with these elements added.
Final art for the box.
A New Story of Civilization from Vlaada Chvátil @ Spiel in Essen 2015
Four new cards from Through the Ages.
Example of the new Military Board in play

Through the Ages: A New Story of Civilization (2015)

Số người chơi
2–4
Tốt nhất: 3 người
Thời gian chơi
120–120 phút
Độ tuổi
14+
8.24
Điểm trung bình
35.140
Lượt đánh giá
4.44/5
Độ phức tạp
#18
Hạng BGG
Top 100
Tên khác:Cywilizacja: Poprzez Wieki +16 khác
Tác giả:Vlaada Chvátil
Hoạ sĩ:Radim Pech, Milan Vavroň, Jakub Politzer, Filip Murmak
Nhà phát hành:Heidelberger Spieleverlag +15 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 4, Tương tác 10, Độ phức tạp 8.9, Chủ đề 5
Chiến thuật7.0
May rủi4.0
Tương tác10.0
Độ phức tạp8.9
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

Card GameCivilizationEconomicAction PointsAuction / BiddingOpen DraftingPlayer EliminationTake ThatEventsIncomeAuction: DutchTags

Giới thiệu

Through the Ages: A New Story of Civilization is the new edition of Through the Ages: A Story of Civilization, with many changes small and large to the game's cards over its three ages and extensive changes to how military works.

Through the Ages (TTA) is a civilization building game. Each player attempts to build the best civilization through careful resource management, and by: discovering new technologies, electing competent leaders, building wonders and maintaining a strong military. Weakness in any area can be exploited by your opponents. The game takes place throughout the ages, beginning in the age of antiquity and ending in the modern age.

One of the primary mechanisms in TTA is card drafting. Technologies, wonders, and leaders come into play and become easier to draft the longer they are in play. In order to use a technology you will need enough science to discover it, enough food to create a population to man it and enough resources (ore) to build the building to use it. While balancing the resources needed to advance your technology you also need to build a military. Military is 'built' in the same manner as civilian buildings. Players that have a weak military will be preyed upon by other players. There is no map in the game so you cannot lose territory, but players with a stronger military will steal resources, science, kill leaders, take population or culture. It is very difficult to win with a strong military, but it is very easy to lose because of a weak one.

Victory is achieved by the player whose nation has the most culture at the end of the modern age.

Bản mở rộng

Through the Ages: New Leaders and Wonders
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