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Combat Commander: Mediterranean
Canadians prepare for a melee in little stalingrad. Scenario 17
Close Up During the Game  @ Ducosim Fair - Amersfoort - The Netherlands

Combat Commander: Mediterranean (2007)

Số người chơi
2
Tốt nhất: 2 người
Thời gian chơi
120–120 phút
Độ tuổi
12+
8.52
Điểm trung bình
1.355
Lượt đánh giá
2.97/5
Độ phức tạp
Tên khác:Combat Commander: Volume II – Mediterranean
Tác giả:Chad Jensen
Hoạ sĩ:Rodger B. MacGowan, Mark Simonitch, Lee Brimmicombe-Wood, Chad Jensen, Leland Myrick
Nhà phát hành:GMT Games
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 9, May rủi 5, Tương tác 5, Độ phức tạp 5.9, Chủ đề 5
Chiến thuật9.0
May rủi5.0
Tương tác5.0
Độ phức tạp5.9
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

WargameExpansion for Base-gameWorld War IICampaign / Battle Card DrivenHexagon GridSimulationVariable Phase Order

Giới thiệu

(from GMT website:)

Combat Commander: Volume II - Mediterranean (or CC:M) is the expansion to Combat Commander: Europe ("CC:E"). CC:M's main theme is the addition of three new "nationalities" to the Combat Commander family:

Britain & the Commonwealth France & the Allied Minors Italy & the Axis Minors

This second module in the Series: Combat Commander includes units, cards, and scenarios depicting the fighting forces of these nations.

FATE CARDS: As for Germany, Russia and America in CC:E, each of the new nationalities has its own 72-card Fate Deck highlighting its historical strengths and weaknesses (marksmanship for the British, giving them fewer shots but of higher quality; a higher likelihood of surrender for broken Italian units; quality Orders, Actions and Events for the French but saddled with only a "1" discard capability; etc.).

CC:M's Playbook will include the following:

12 new historical scenarios, each one including at least one of the three new nationalities. An updated Random Scenario Generator incorporating the new nationalities and the twelve new maps, as well as allowing for the early years of fighting in 1939 and 1940. This random scenario system provides an almost unending variety of map configurations, force structures, and combat situations. Re-playability value for Combat Commander gets even better with this new addition to the family. A complete manifest of all 432 Fate Cards included in CC:E and CC:M. Number crunchers rejoice! Assigned Point Values for all units, weapons, radios and fortifications in CC:E and CC:M, allowing players to easily create their own scenarios and Orders of Battle. Additional designer's notes and play hints. And more...

Combat Commander is one of those rare exceptional values in wargaming - one that can be revisited time and time again, each with a new tale to tell.

NOTE: Combat Commander: Mediterranean is not a stand-alone game. You will need to own Combat Commander: Europe in order to play it.

Components:

352x large counters (5/8") 140x small counters (1/2") 216x 2.5 x 3.5 cards 6x 2-sided 17 x 22 maps (twelve maps in total) 3x 2-sided player aid cards 1x 32-page Playbook 1x 24-page Rulebook

Bản mở rộng

Combat Commander: Battle Pack #2 – Stalingrad
Combat Commander: Battle Pack #3 – Normandy
Combat Commander: Resistance!
Combat Commander: Battle Pack #5 – Fall of the West
Combat Commander: Battle Pack #6 – Sea Lion
Combat Commander: Battle Pack #7 – Leader of Men: Tournament Battle Pack
Combat Commander: Europe – C3i #24 Scenarios
Combat Commander: Battle Pack #8 – Minor Nations
Combat Commander: Adversary
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