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They included Hide-the-Pain-Harold!
It took a while to grok how the map and move costs work, until I started visualizing the map mentally like this. This also is how I explain the regions (as concentric circles) when doing the rules teach.
Roots of an Empire - First Chronicle
My take on the chronicle book.
Oath Cover Kickstarter 2020
Here is another page from our chronicle.
Empire rule stabilized
"We meet at last..."
Empire victory with an unwilling fox citizen
When he was driven from his lands, it was the common folk who guarded their leader. Repaying grain with steel, generosity with courage, and revolt with blood. In other words, Chancellor won without sites and with a lot of Hearth advisers.

Oath (2021)

Số người chơi
1–6
Tốt nhất: 4 người
Thời gian chơi
45–150 phút
Độ tuổi
10+
7.71
Điểm trung bình
9.714
Lượt đánh giá
4.13/5
Độ phức tạp
#336
Hạng BGG
Top 1.000
Tên khác:Oath Reich & Exil: Die Chroniken +10 khác
Tác giả:Cole Wehrle
Hoạ sĩ:Kyle Ferrin
Nhà phát hành:Portal Games +11 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 9, May rủi 8, Tương tác 8, Độ phức tạp 8.3, Chủ đề 8
Chiến thuật9.0
May rủi8.0
Tương tác8.0
Độ phức tạp8.3
Chủ đề8.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

PoliticalFantasyWargameEconomicNegotiationTerritory BuildingAction PointsModular BoardStorytellingArea MovementDice RollingArea Majority / InfluenceTake ThatSolo / Solitaire GameScenario / Mission / Campaign GameLegacy GameVariable Set-upNegotiation

Giới thiệu

In Oath, players guide the course of history in an ancient land. Players take the role of agents bolstering the old order or scheme to bring the kingdom to ruin. Oath is designed as a legacy game - the consequences of one game will ripple through those that follow, changing what resources and actions future players may have at their disposal and even altering the game's core victory condition.

If a player seizes control by courting anarchy and distrust, future players will have to contend with a land overrun by thieves and petty warlords. In a later game, a warlord might attempt to found a dynasty, creating a line of rulers that might last generations or be crushed by the rise of a terrible, arcane cult.

Players win conditions vary with the roles they choose. Each game will have one Oathkeeper goal and one Successor goal, two ways to win the game. Oath can also be played as a standalone game or a solo game.

Oath, can be reset at any time and doesn't require the same play group from one game to the next. A player might use the fully-featured solo mode to play several generations during the week and then use that same copy of the game for Saturday game-night with friends. There are no scripted narratives or predetermined end points. The history embedded in each copy of Oath will grow to be as unique as the players who helped build it.

—description from the publisher

Bản mở rộng

Oath: New Foundations
Oath: Denizen Deck
Oath: Clockwork Adversaries
Chưa có sẵn

Đánh giá người chơi, nơi mua/giá và video hướng dẫn chưa có nguồn dữ liệu thật cho game này.

Xem trên BoardGameGeek ↗

Thảo luận

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