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Played 2/14/11 @ Jerseygamers.com
Russians defend in depth
russian redesign map
After 40+ years, still one of the coolest games, Panzergruppe Guderian in all its glory
Map redrawn
End of game, German Marginal Victory.  Note Vyazma and Roslavl are surrounded but not captured.  2 Germans divisions were lost, but 9 South-Western Front Soviet divisions came on.
an old Greek edition when the world was still young
updated counters!
James F. Dunnigan at F&M Interview 1976 – RBM Photo Archives – RBM Studio Publication
I ran into CamelotGamestore.com and found they made a double-size map for PGG. I took a chance and bought one. They charged almost as much to ship it as they did for the map! But, it's a nice find. Here's what it looks like with the original for scale.

Panzergruppe Guderian (1976)

Số người chơi
2
Tốt nhất: 2 người
Thời gian chơi
180–300 phút
Độ tuổi
14+
7.37
Điểm trung bình
793
Lượt đánh giá
2.79/5
Độ phức tạp
#3653
Hạng BGG
Top 5.000
Tên khác:Panzergruppe Guderian: De Slag van Smolensk, Juli 1941 +3 khác
Tác giả:Jim Dunnigan
Hoạ sĩ:Rodger B. MacGowan, Redmond Aksel Simonsen
Nhà phát hành:The Avalon Hill Game Co +1 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 9, Tương tác 5, Độ phức tạp 5.6, Chủ đề 5
Chiến thuật7.0
May rủi9.0
Tương tác5.0
Độ phức tạp5.6
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

WargameWorld War IIHexagon GridSimulationDice RollingGrid MovementScenario / Mission / Campaign GameRatio / Combat Results TableVariable Set-upMovement PointsZone of Control

Giới thiệu

"Panzergruppe Guderian": The Battle of Smolensk, July 1941, is a wargame simulation of the German campaign to capture Smolensk in July, 1941. The game is played in twelve turns, each one representing 2 days time, on a map scale of 10.5 km/hex.

This wargame is famous for its innovative use of "untried" Soviet units. These untried Soviet counters enter play face down, their combat strength unknown to either player, until they take part in combat, at which time they are flipped to reveal their strength and defense numbers.

The game also models the effectiveness of German operations by allowing them a full mechanized movement phase both before and after combat, while the Soviets only move prior to combat. In addition, if all of a German division's regiments attack or defend in the same hex, their strength is doubled by a divisional integrity bonus.

The German player scores victory points for the capture of cities, and for any Soviet units redirected from the Southwestern Front. The Soviet player scores vp for recaptured cities and destroying entire German divisions (which possess several steps of strength).

The game includes: 1 map, counters (AH edition = 260; SPI edition = 200), 1 6-sided die, 1 Soviet reference card, 1 German reference card, 1 rules book, and 1 advanced rules insert.

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