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Box cover
Empire's End, Brotherwise Games, 2022 — mock-up at GAMA Expo 2022
2 player end game
Cover
Upgrading your land
@SPIEL'23 W in 4P game with 173
Hungarian box (Gémklub)
Components 2
My empire is declining. Plz do not give up your empire!!!
English retail edition - Back of the box

Empire's End (2023)

Số người chơi
2–4
Tốt nhất: 3, 4 người
Thời gian chơi
45–60 phút
Độ tuổi
13+
6.92
Điểm trung bình
2.481
Lượt đánh giá
2.41/5
Độ phức tạp
#2209
Hạng BGG
Top 5.000
Tên khác:A Birodalom Alkonya +3 khác
Tác giả:John D. Clair
Hoạ sĩ:Kwanchai Moriya
Nhà phát hành:Gémklub +5 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 4, Tương tác 7, Độ phức tạp 4.8, Chủ đề 5
Chiến thuật7.0
May rủi4.0
Tương tác7.0
Độ phức tạp4.8
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

CivilizationAncientAuction / BiddingHand ManagementTurn Order: AuctionEventsEnd Game BonusesIncomeIncrease Value of Unchosen ResourcesAuction: Turn Order Until PassConstrained BiddingAuction: Multiple LotClosed Economy AuctionAuction Compensation

Giới thiệu

You lead a grand civilization at the height of its influence, but can you save it from collapse? In Empire's End, 2-4 players compete to keep calamity at bay. Empire's End marries the intuitive and elegant mechanism of reverse-bidding with engine-building, long-term planning, and strategic depth. The result is a game with a quick tempo, abundant tension, and multiple challenging paths to victory.

Players begin with a civilization at the height of its power. Play proceeds through a series of phases, varying as you progress through the game. During the Disaster phase, players face a common threat such as famine, a flood, or barbarians. The player who ends the bidding must take the disaster, which devastates one of their territories.

With each disaster that befalls an empire, its people grow in wisdom and resilience. In the style of the modern classic game No Thanks, resources bid by all players will end up in the hands of the player who ultimately takes the disaster card. That player also gains a new ability, an innovation that reflects their empire's ability to adapt in the face of challenging times.

Each turn, players move along a progress track that dictates whether they will face a disaster or another type of phase. Players can gain new resources during Production phases, rebuild lost territories during Industry phases, and challenge one another during Military phases. At the end of the progress track, the game is concluded and the winner is the civilization with the greatest number of victory points. Intact territories contribute points, but innovations and military successes can provide alternative ways to win.

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