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Planning the invasion of the North…handrawn county map to outline key VP areas and movement restrictions.
Front Box - Avallon Hill
Starting set-up for Scenario 4: The High Tide.  In this alternate history scenario, Ewell and his II Corps try to capture Harrisburg, the capital of Pennsylvania.
Scenario 4 setup: Confederate High Tide
Unit Marker Countersheet Front
Roads to Gettysburg
Back of the box with the scintillating Avalon Hill description of the game.

Roads to Gettysburg (1993)

Số người chơi
2
Tốt nhất: 2 người
Thời gian chơi
180–180 phút
Độ tuổi
12+
7.81
Điểm trung bình
358
Lượt đánh giá
3.41/5
Độ phức tạp
#5000
Hạng BGG
Top 5.000
Tác giả:Joseph M. Balkoski
Hoạ sĩ:Charles Kibler, Keith Rocco
Nhà phát hành:The Avalon Hill Game Co
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 7, May rủi 5, Tương tác 5, Độ phức tạp 6.8, Chủ đề 5
Chiến thuật7.0
May rủi5.0
Tương tác5.0
Độ phức tạp6.8
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

WargameAmerican Civil WarHexagon Grid

Giới thiệu

This is the third game in the Great Campaigns of the American Civil War series. It covers the battle of Gettysburg.

(from the back of the box)

Roads to Gettysburg is the third volume in Avalon Hill's series on the Great Campaigns of the American Civil War. Unlike most Civil War simulations, which portray specific battles, Roads to Gettysburg concentrates on the entire three-week campaign that led to the great struggle at Gettysburg. The Union player's objective is to defeat the Rebel army and push it back to Virginia. The goal of the Confederate player is to maintain control over the rich agricultural regions of Pennsylvania.

Roads to Gettysburg is easy to learn and several scenarios can be played to completion in about an hour. The two beautiful game maps, which are based on original Civil War period maps in state and county archives, portray Maryland and Pennsylvania as they were in the summer of 1863, including roads, turnpikes, railroads, rivers, mountains, cities, and villages. In the game, players control Union and Confederate military units in turns representing one day of real time. The game's interactive system of play assures that each scenario will be unpredictable, exciting, and competitive. An extensive historical article, detailing the day-to-day activities of the actual campaign, is included in the game.

You do not need to own Stonewall Jackson's Way or Here Come the Rebels! to play Roads to Gettysburg. Note: Owners of those games can join their maps to the Roads to Gettysburg maps to portray the eastern theatre of the Civil War from Fredericksburg, Virginia to Harrisburg, Pennsylvania.

CONTENTS: 2 Counter Sheets 2 22"x32" Mapsheets 1 Rules Booklet 1 Charts and Tables Card 2 Display Cards 1 Ammunition Pad 2 6-Sided Dice 1 Counter Tray

Time Scale: One day per turn Map Scale: One mile per hex Unit Scale: Divisions and brigades (with corps leaders) Players: One, two, or teams Playing Time: One hour for introductory scenarios, 2 to 14 hours for other scenarios

Bản mở rộng

The Skirmisher #1
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