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VolgaFront: East of EastFront 1942-43
playtest map for "East of EastFront"
early pre-lim "UralFront" map
VolgaFront: East of EastFront 1942-43
VolgaFront: East of EastFront 1942-43

VolgaFront: East of EastFront 1942-43 (1994)

Số người chơi
2
Tốt nhất: 2 người
Thời gian chơi
240–240 phút
Độ tuổi
12+
7.65
Điểm trung bình
70
Lượt đánh giá
3.00/5
Độ phức tạp
Tác giả:Tim Taylor
Hoạ sĩ:Eric Hotz
Nhà phát hành:Columbia Games
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 9, May rủi 9, Tương tác 5, Độ phức tạp 6, Chủ đề 5
Chiến thuật9.0
May rủi9.0
Tương tác5.0
Độ phức tạp6.0
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

WargameExpansion for Base-gameWorld War IISecret Unit DeploymentHexagon GridDice RollingGrid Movement

Giới thiệu

Volgafront is a folio add-on to Columbia Games EastFront: The War in Russia, 1941-45. It provides an eastern map extension of Russia so that a complete picture of the strategic possibilities during WWII in Germany's fight with the Soviet Union. It also comes with an additional EastFront rulebook and a set of new scenarios that utilize the map extension directly. EastFront: The War in Russia, 1941-45 is required to play with the VolgaFront map. VolgaFront is also part of the EuroFront series.

This title uses Columbia Games Block system. While there are variations in the rule sets for each of their games none the less all of their games are based on block system. Basically this means that rather than the traditional use of counters to represent units on the map the game instead uses wooden blocks that stand upright and with unit details only shown on one side of the blocks. This does two things: First it provides an easy way of producing a "fog of war" because your opponent can not tell, save through good memory, what type of unit a specific piece is and it’s current strength. Second, by having the blocks stand on end it provides a way to keep track of a units strength by rotating the block so the current strength is the top number. Most war games have some type of mechanism that lets units take steps in their overall strength. Counters normally have at most two steps because of they only have two sides, however blocks have four and so now you can easily keep track of twice the amount of detail that many other war games provide. With the use of blocks Columbia has provided a way of adding a good deal of depth to their war games without adding further complex layers of bookkeeping and thus allow for interesting and relatively short sessions of play.

EastFront: The War in Russia 1941-45 – Second Edition includes most of the VolgaFront map (but not scenarios).

Expands:

EastFront: The War in Russia, 1941-45

Expanded by:

EuroFront: War in Europe, 1939-45

Bản mở rộng

EuroFront: War in Europe, 1939-45
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