Table Town
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SECOND EDITION: Musa card for KS.
Image rendering of the set-up. This is a 5 players match at the beginning, with the workshops suggested by the rules.
Board top
Massive amount of components. This is all thats coming with the box.
The least space you need for a two player game.
during the game in hotel. no such a table! we need to use bed :)
3 Player game
Demo game at Settimo in Gioco 2010
This is the main board at the beginning of the game with 5 players. The names of the buildings are in the literal form they had in Italy during the 1400-1600 period.
Workshop tiles. This is the front side. For each workshop it is displayed the effect of activating. Casa, Casamento and Palagio have a different border since they don't need to be activated.

Florenza (2010)

Số người chơi
2–5
Tốt nhất: 2, 3 người
Thời gian chơi
90–120 phút
Độ tuổi
14+
7.35
Điểm trung bình
1.106
Lượt đánh giá
3.74/5
Độ phức tạp
#2797
Hạng BGG
Top 5.000
Tác giả:Stefano Groppi
Hoạ sĩ:Paolo Vallerga, Ivan Zoni, Valeria Gobbi, Daniele Zurla
Nhà phát hành:Heidelberger Spieleverlag +5 khác
Điểm trung bình, lượt đánh giá, độ phức tạp và hạng lấy từ BoardGameGeek (BGG).
Hồ sơ game
  • Game này: Chiến thuật 9, May rủi 3, Tương tác 5, Độ phức tạp 7.5, Chủ đề 5
Chiến thuật9.0
May rủi3.0
Tương tác5.0
Độ phức tạp7.5
Chủ đề5.0

Chiến thuật, may rủi, tương tác, độ phức tạp và chủ đề của game này.

EconomicCity BuildingRenaissanceWorker Placement

Giới thiệu

In Florenza, the players are the heads of the most powerful families in Florenza during the Renaissance period. The goal of the game is to become the most famous patron of the arts by hiring the most famous artists of the period and financing their works.

Each player can commission artworks in his own district, the Cathedral, or in the civic buildings of the city. Each artwork requires money and resources to complete. To earn the money and resources the artists need, the players send their workers to labor in various workshops, possibly even in their opponents’ districts. Additional workers can be earned by offering charity to the church. During the game, players will earn prestige points, primarily by completing artworks. Prestige points can be spent during the game, but at the end of the game they will be the player’s primary source of victory points.

All of the characters in the game are real historical figures that lived and worked in Italy during the Renaissance. Most of them worked in Florence. All of the buildings in the game were real Renaissance workshops. The artworks the players can complete include the masterpieces of some of the most famous artists in the world.

Note from the designers directly from the rulebook:

"We apologize if we included some characters in the game who never worked in Florence during the Renaissance, but we wanted to include all of the most important artists (in our opinion) from that golden age of Italian art and culture. Michelangelo, for example, left an important mark on the history of the city—and the Renaissance period—even if he was only in Florence for a short time. We also added some portraits of military leaders (created by Ivan Zoni) to the rulebook. They are not involved in the game, but they were influential members of public life during this era. The names of the buildings, parts of the Cathedral, and the workshops are in the literal form they had in Italy during the 1400-1600 period. Some of them are unchanged in the modern Italian language, some have changed a little, and others have completely disappeared or remain only in some dialects. We chose to maintain those words, without translating them into a language that the real artists didn’t know. We hope you agree with our choice, and we hope you have a good time playing Florenza!"

Bản mở rộng

Florenza: Captains of Fortune
Florenza: La Musa
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Đánh giá người chơi, nơi mua/giá và video hướng dẫn chưa có nguồn dữ liệu thật cho game này.

Xem trên BoardGameGeek ↗

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