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Production value board by Patrick Stevens and David Prieto
Final Box art
Final box back art
Patrick Stevens of Numbskull Games at Orccon 2014 in Los Angeles
Nearing end game

C. C. Higgins Rail Pass (2014)

Players
2–6
Playing time
60–120 min
Age
8+
6.26
Average rating
60
Ratings
1.67/5
Weight
#20595
BGG rank
Outside top 5,000
Designer:Patrick Stevens
Artist:Patrick Stevens, Mike Neumann, David Prieto
Publisher:Numbskull Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 5, Complexity 3.3, Theme 5
Strategy7.0
Luck4.0
Interaction5.0
Complexity3.3
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

TrainsTravelSet CollectionPoint to Point MovementNetwork and Route Building

Overview

C. C. Higgins Rail Pass is a railroad board game that lets you relive the excitement of a railroad executive in the heyday of rail travel.

Basically a roll-and-move game without the dice, passes may be used to facilitate free rail travel. Collect color-coded sets of rail passes as you travel the rails of North American railroad companies of 1920. Plan your routes as you race to designated payday cities utilizing the free travel from the rail passes you obtain along the way. The goal of the game is to garner the most points by combining rail passes into various sets defined by having the most passes in color categories and types of Railroads. C. C. Higgins Rail Pass is a completely luck-free strategy game that is both simple and extremely flexible in play.

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