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Abtei der Rätsel, Kosmos, 2011 – components on display
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Board and pieces of Kosmos edition, Nürnberg 2011
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Abtei der Rätsel, Kosmos, 2011

Abtei der Rätsel (2011)

Players
2–4
Best: 2
Playing time
45–45 min
Age
10+
5.63
Average rating
86
Ratings
1.67/5
Weight
#25312
BGG rank
Outside top 5,000
Designer:Thomas Fackler
Artist:Michaela Kienle, Gunter Grossholz
Publisher:KOSMOS
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 5, Interaction 5, Complexity 3.3, Theme 4
Strategy5.0
Luck5.0
Interaction5.0
Complexity3.3
Theme4.0

This game's strategy, luck, interaction, complexity and theme.

Word GameMedievalDeductionPick-up and DeliverPoint to Point Movement

Overview

The gameplay in Abtei der Rätsel is inspired by "The Name of the Rose", but plays much like a variant of Hangman. One card is chosen with a word - either a 10 character word (with the easy cards) or a 5-9 character word with blank spaces distributed throughout (with the difficult cards). The card is placed in a plastic bookshelf, which allows each of the letters (or spaces) in the word to be viewed individually.

Players then send their monks and novices to collect clues; six clues may be easily obtained from books found around the monastery, but the other four can only be viewed within the locked laboratory. The first player to correctly determine the word wins.

This game is a redevelopment of Abtei der wandernden Bücher in a more affordable edition.

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