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Everyone seems to be getting along right now, but that's only because there's enough water to go around.
4P Tribal Capitalism: no protein on 4th, recovered on 5th, rescued on 6th, everyone lived
Hand-made pieces to replace the paper resource tokens. Pictured with the before and after results. I used Sculpey modeling clay to create all the pieces.
Close up of flower and diamond resources I made out of Sculpey. Also a view of all the hand-made components organized for play. And since I changed the symbols on the radio signals slightly due to inexperience with Sculpey, we made a small revision to the
4P Quick Start: rescued on 6th cycle, but only one player survived

Crusoe's Planet (2001)

Players
3–8
Best: 5, 6, 7
Playing time
180–180 min
Age
12+
7.83
Average rating
33
Ratings
2.43/5
Weight
#17516
BGG rank
Outside top 5,000
Designer:Nigel Ray, Dave Haddy
Artist:Candace Weber (II)
Publisher:Leptopus Games
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 4, Interaction 5, Complexity 4.9, Theme 6
Strategy7.0
Luck4.0
Interaction5.0
Complexity4.9
Theme6.0

This game's strategy, luck, interaction, complexity and theme.

PoliticalScience FictionEconomicEnvironmentalEducationalCooperative GameSimulation

Overview

You're stranded on a planet. Your goal is to survive. The game is designed for the lighthearted exploration of market and command economies and the advantages and drawbacks of specialization, cooperation and competition. In this game there are many economic systems to try out.

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Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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