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The whole game
A map with 23 hexagons (big size)
the beauty that is Archipelago
Archipelago box
Final game
Game components
[Prototype] All the game. Vue d'ensemble du jeu.
Second game
All components fresh out of the box.
The thief, la voleuse (big size)

Archipelago (2012)

Players
2–5
Best: 4
Playing time
30–240 min
Age
14+
7.26
Average rating
8,580
Ratings
3.74/5
Weight
#718
BGG rank
Top 1,000
Alternate names:Archipels
Designer:Christophe Boelinger
Artist:Chris Quilliams, Vincent Boulanger, Ismaël Pommaz
Publisher:Ludically
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 3, Interaction 10, Complexity 7.5, Theme 7
Strategy10.0
Luck3.0
Interaction10.0
Complexity7.5
Theme7.0

This game's strategy, luck, interaction, complexity and theme.

NauticalCivilizationExplorationEconomicNegotiationRenaissanceTile PlacementTradingModular BoardAuction / BiddingCommodity SpeculationHexagon GridArea Majority / InfluenceWorker PlacementGrid MovementTake ThatTraitor GameSemi-Cooperative GameMarketBriberyAuction: Sealed BidMap Addition

Overview

In Archipelago, players are Renaissance European powers competing in the exploration of a Pacific or Caribbean archipelago. They will explore territories, harvest resources, use those resources in markets both internal (for their use and that of the natives) and foreign (to sell it in Europe), build markets, harbors, cities and temples, and negotiate among themselves (and maybe betray each other) – all this to complete their secret objectives. They will also need to guess the secret objective of the other players to be able to benefit from them.

But players also need to be careful of the natives; if they make them too unhappy or if too many of them are unoccupied, they could revolt and declare independence. Then everyone will lose!

According to the author, what he's tried to create is a "German" economic worker-placement game, but without the two things he dislikes in them: the superficial theme and the lack of interaction. Indeed this game includes a very present theme and a lot of negotiation and potential backstabbing.

The game includes three sets of objectives, enabling players to choose between a short, medium and a long game. Solo play is also possible with an expansion.

Expansions

Archipelago: Solo Expansion
Archipelago: War & Peace
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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