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better quality counterscan (2-front)
Navarette battle initial setup
Verneuil battle initial setup
better quality counterscan (1-front)
better quality counterscan (1-rear)

The Black Prince (1992)

Players
1–2
Best: 2
Playing time
30–180 min
Age
12+
6.49
Average rating
64
Ratings
2.30/5
Weight
#18009
BGG rank
Outside top 5,000
Designer:Robert G. Markham
Artist:Beth Queman, Ted Koller, Christopher Rothero
Publisher:3W (World Wide Wargames)
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 7, Interaction 5, Complexity 4.6, Theme 5
Strategy7.0
Luck7.0
Interaction5.0
Complexity4.6
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameMedievalHexagon GridSimulationDice RollingZone of ControlLine of Sight

Overview

THE BLACK PRINCE features four battles from the Hundred Years War (Crecy, Poitiers, Navarette and Verneuil). Three of these battles include Edward, Prince of Wales, otherwise known as the “Black Prince.” These battles, Crecy, Poitiers, and Navarette are coupled with the later battle, Verneull, the “Second Agincourt,” to present four of the most important battles of the war. Each battle was not only a clash of arms but also a clash of military systems and weapons. The English longbow would be pitted against the French lance, with the crown of France in the balance.

THE BLACK PRINCE game system, designed by Rob Markham, is medium complexity and features rules on the longbow, heavy cavalry charges, commands and command control, ammunition, and demoralization. The system is quick to learn and quick to play, with games taking between 1/2 and 3 hours to play.

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