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Front cover
slopes, mines, trenches, and wire oh my!
Countersheet #1 - back (x2)
Countersheet #2 and 3 - front (x2 each)
Countersheet #2 and 3 - back (x2 each)

ASL Comp: Devil's Domain – Metalgods at Ponyri (2010)

Players
2–4
Playing time
600–600 min
Age
15+
7.09
Average rating
11
Ratings
0.00/5
Weight
Designer:Ray Tapio
Publisher:Critical Hit, Inc.
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 9, Luck 10, Interaction 5, Complexity 0, Theme 5
Strategy9.0
Luck10.0
Interaction5.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameExpansion for Base-gameWorld War IIModular BoardHexagon GridDice RollingScenario / Mission / Campaign Game

Overview

"Metal Gods at Ponyri - Devil's Domain: The Battle of Kursk at Ponyri Station"

Welcome to KURSK - DEVIL'S DOMAIN, a continuation of our exploration into the Battle of Kursk and Eastern Front warfare at the tactical-level. The first Kursk module published by Critical Hit, HELL'S BRIDGEHEAD, remains a popular title and is in print with a 2nd (now 3rd Edition) map. Other Eastern Front titles available include TIGERS TO THE FRONT and the two-module ASLComp BERLIN series.

Components:

Special rules (8 pages) 2 historical maps with large hexs 6 countersheets (2 copies of 3 identical sheets) - 560 1/2" & 192 5/8" counters 18 Scenarios

(source: introduction and user's description)

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