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Front cover of Railgamer #7 - in which the expansion was published
Cipero Tramroad Company Charter

Cipero Tramroad (1998)

Players
2–5
Playing time
120–120 min
Age
14+
6.00
Average rating
2
Ratings
0.00/5
Weight
Designer:Antonio Leal
Publisher:Rail Gamer
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 10, Luck 1, Interaction 5, Complexity 0, Theme 5
Strategy10.0
Luck1.0
Interaction5.0
Complexity0.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

EconomicTrainsExpansion for Base-gameTile PlacementStock HoldingNetwork and Route Building

Overview

A fourth railway company for 1876: Trinidad, published in Rail Gamer Magazine #7.

The kit consists of rules, a company charter and shares for the Cipero Tramroad, as well as four trains and two new tiles. It is only usable with the 1876-30 Variant of the base game.

Intro from the rules sheet:

"Peter Jacobi's 1876 (produced by Chris Lawson, 1996) is an excellent short game for three players. It moves fast while retaining the excitement of the longer 18xx variants. However, with four players, one person is left without a railroad to operate. The following rules describe how to add a fourth corporation to 1876-30 while, at the same time, completely destroying the beauty and symmetry of the original game."

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