Cipero Tramroad (1998)
- This game: Strategy 10, Luck 1, Interaction 5, Complexity 0, Theme 5
This game's strategy, luck, interaction, complexity and theme.
Overview
A fourth railway company for 1876: Trinidad, published in Rail Gamer Magazine #7.
The kit consists of rules, a company charter and shares for the Cipero Tramroad, as well as four trains and two new tiles. It is only usable with the 1876-30 Variant of the base game.
Intro from the rules sheet:
"Peter Jacobi's 1876 (produced by Chris Lawson, 1996) is an excellent short game for three players. It moves fast while retaining the excitement of the longer 18xx variants. However, with four players, one person is left without a railroad to operate. The following rules describe how to add a fourth corporation to 1876-30 while, at the same time, completely destroying the beauty and symmetry of the original game."
Player reviews, retailers/pricing and rules videos have no real data source for this game yet.
View on BoardGameGeek ↗%3Astrip_icc()%2Fpic1097589.jpg&w=3840&q=75)
%3Astrip_icc()%2Fpic1097590.jpg&w=3840&q=75)
%2Fpic1211255.jpg&w=3840&q=75)
%2Fpic6894749.png&w=3840&q=75)
%2Fpic3151363.jpg&w=3840&q=75)
%2Fpic193335.jpg&w=3840&q=75)
%2Fpic3696524.jpg&w=3840&q=75)
%2Fpic2276965.jpg&w=3840&q=75)
%2Fpic245670.jpg&w=3840&q=75)
%2Fpic1207675.jpg&w=3840&q=75)