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Jumpy Jack, Ferti, 2011 – in the stretch...
Jumpy Jack Component
My best friend, Jumpy Jack and Beer
Jumpy Jack Component
Jumpy Jack Component

Jumpy Jack (2000)

Players
2–16
Best: 4, 5, 6
Playing time
15–15 min
Age
8+
7.19
Average rating
47
Ratings
1.00/5
Weight
#16428
BGG rank
Outside top 5,000
Designer:Jacques Gardeil
Artist:Stéphane Poinsot
Publisher:Ferti +1 more
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 7, Interaction 5, Complexity 2, Theme 5
Strategy5.0
Luck7.0
Interaction5.0
Complexity2.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

RacingBetting and BluffingDice Rolling

Overview

• Bet: Bet secretly on the winning post order of the three first horses.

• Bluff: Fool your opponents by moving advancing any horse you like, without showing your real intentions.

• Win: Swipe the stake! You receive two points for each horse in the right place and ten points for guessing the three first horses in the right order at the post. The first player to score 16 points wins!

In Jumpy Jack, you'll need to use the luck of the die roll and bluffing to get around the four hurdles that can stop or delay your horses – or completely eliminate them from the race. When played with large groups, players compete in teams, requiring you to think like your teammate in order to get those horses across the line...

Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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