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The 50 'Chessex' dice included in each game of Clocks
Presentation at Spiel '12 (Essen)
left2right team Clocks : Sander, Astrid & Tim
What you get in the box.
Backside of the player board and player aid

Clocks (2012)

Players
1–4
Best: 4
Playing time
30–30 min
Age
8+
6.25
Average rating
162
Ratings
1.79/5
Weight
#16050
BGG rank
Outside top 5,000
Designer:Sander Vernyns, Tim De Rycke
Artist:Dany Stuer
Publisher:SandTimer
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 5, Luck 9, Interaction 9, Complexity 3.6, Theme 3
Strategy5.0
Luck9.0
Interaction9.0
Complexity3.6
Theme3.0

This game's strategy, luck, interaction, complexity and theme.

DiceBluffingPuzzleAuction / BiddingDice Rolling

Overview

In Clocks you try to make the hours count, and the clock is ticking...

Each player chooses a clock and receives a number of coins. The start player rolls a number of dice equal to the number of players plus one, then divides them into groups. All players make a simultaneous blind bid on the dice lots, with the highest bid choosing first, and so on. Each player puts the purchased die/dice on his clock in a clockwise direction, gaining money, bonus actions, or both in the process. On each turn, a player may execute one free action, in addition to buying one more action.

As soon as the value of all placed dice match the numbers on a player's clock, that player wins!

Expansions

Clocks: "Silver" Dice
Not available yet

Player reviews, retailers/pricing and rules videos have no real data source for this game yet.

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