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Armati II Back Cover
Armati II Cover
Armati intro battles in 15mm
Intro Assyrians vs. Neobabylonians
Optimal Roman velites, SI units deployed two sections wide, my house rules

Armati 2nd Edition: Rules and Lists for Ancient and Medieval Wargaming (2004)

Players
2
Best: 2, 2+
Playing time
0–0 min
Age
12+
7.90
Average rating
39
Ratings
3.00/5
Weight
#17383
BGG rank
Outside top 5,000
Designer:Arty Conliffe, Rob Wolsky
Publisher:Quantum Printing
Average rating, ratings count, weight and rank are sourced from BoardGameGeek (BGG).
Game DNA
  • This game: Strategy 7, Luck 5, Interaction 5, Complexity 6, Theme 5
Strategy7.0
Luck5.0
Interaction5.0
Complexity6.0
Theme5.0

This game's strategy, luck, interaction, complexity and theme.

WargameMedievalMiniaturesAncientRenaissanceBookSecret Unit DeploymentSimulationMeasurement MovementLine of Sight

Overview

Armati II is a second edition of the Armati rules system that now enforces the fatigue rules and attempts to combine Armati and 'Advanced Armati.

New material to expand biblical period chariot armies has been added but some of the later armies have been dropped.

Army lists are included with the rule book which is not bound. This method was introduced in the hope that additional material can be released easily.

Sequence of play:

Initiative Phase - winner decides order of play for subsequent phases Missile Phase - alternate Movement Phase - alternate Combat Phase - simultaneous Rally Phase - alternate

Reimplements: Armati: Rules and Lists for Ancient, Medieval & Renaissance Wargaming

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